Archive

Tag Archives: Anime

Big Hero 6 (2015)

big-hero-6-poster

Direct by Don Hall and Chris Williams

So after a couple of articles all about Big Hero 6, the comic, and my thoughts on the possible ways Disney could adapt it I finally got a chance to watch the finished product.

And it’s pretty fantastic.

But what did I think about it as an adaptation?

Big-Hero-6-Characters-

Well, despite that being the topic of all my previous posts on Big Hero 6 when I got to see the finished film it quickly became apparent that this is one of the loosest adaptations of any property ever. I kind of suspected as much once we started to get some character and plot details, and also from the total lack of any acknowledgement that this is a Marvel property but the main things the film and comic share are some names, some powers (loosely), a few design elements (even looser) and a sort of Japanese feel.

And that’s not necessarily a bad thing. None of the original characters are particular winners (well, maybe Sunfire but he’s originally an X-Men supporting character/anti-hero) and nobody’s powers had an amazing unique concept (although I do like Fred and his Kaiju monster aura). There isn’t a great definitive Big Hero 6 story that everyone loves so, yeah, as long as you keep the high concept of super-heroes but vaguely Japanese, change whatever you want.

So how is the film itself as its own beast?

(Spoilers, sort of, most of this is set-up)

big-hero-6-tadashii

Well, the film tells the story of Hiro (Ryan Potter who is Japanese/American, which is fantastic), young orphaned genius and his older brother Tadashii (Daniel Henney and FYI Tadashii is not a name. Is it so hard to ask a Japanese person if the word you’re using for a character name is a real first name of total gibberish? Well, not gibberish since it does mean right or correct but it isn’t a first name) who is similarly a genius. Hiro spends his days hustling illegal street bot fights for cash, Tadashii spends his days at University in a specialised programme for geniuses where they get to work on whatever interests them. Tadashii is dismayed at his brother’s lack of ambition and brings him to his school to see his latest project, Baymax (Scott Adsit), an inflatable medical robot that will live in people’s homes and help them with psychiatric and physical medical assistance. There Hiro also meets Tadashii’s friends who are all idiosyncratic geniuses with their own interests and personality quirks. And Fred (T. J. Miller), who is the school’s mascot.

Hiro is inspired and desperately wants to join the school but to do so he needs to demonstrate something impressive. So he starts working on some micro-bots, think a cross between nano-bots and lego. They’re finger sized magnetic robots that can be mentally controlled to re-shape and build larger structures. He shows them off at an expo and everyone is suitably impressed leading to Hiro getting his school placement. He doesn’t get to enjoy it though because a fire starts at the expo, destroying his work and killing Tadashii.

Hiro, understandably, falls into a depression after this as his brother and best friend is dead and the only thing that snaps him out of his funk is the accidental discovery of a mysterious masked figure using his micro-bots to commit crimes. Well, that and Baymax who is programmed to try and treat his depression. With the help of a modified Baymax and Tadashii’s friends Hiro sets out to catch the thief.

big-hero-6-villain

The main strengths of Big hero 6 are the writing and the characters. This is a Disney film that, despite all the fantastic elements, feels very real and honest emotionally. Hiro’s personal arc is both engaging and really feels like something a teenaged boy would go through, and it’s paced marvellously too. And at the heart of that arc is the relationship between Hiro and Baymax.

I said in the build up that there’s a lot of potential in “ a boy and his….” Narratives. From Old Yeller to Iron Giant to How to Train your Dragon there is something about the relationship between teenaged boys and non-human friends that is really effecting and Hiro and Baymax are another highlight in this tradition. Baymax in particular is wonderful. Equal parts hilarious, caring, warm and adorable with a smidgen of badass. He’s the big brother everyone wishes they could have. He’s also just a great comic creation and Scott Adsit’s measured delivery of every line delivers some really great deadpan humour (if you’ve seen this film, you did a fist bump and went fa la la la la la la la, do not deny it).

greetings-from-san-fransokyo

The animation is, of course, spectacular. The flying and chase scenes have a sense of thrill and danger to them that puts most live action films to shame and the big action sequences with the team showing off their powers and fighting the villain are everything I want in super hero movies. Bright, colourful characters using their powers in creative ways and teaming up to look cool and kick ass. Much like Incredibles before it Big Hero 6 is so confident and creative in showing off super powers that it just highlights how limited and boring the action scenes in the Marvel movies, Man of Steel or the X-Men franchise have been. There’ so much invention in the fights and they’re choreographed so clearly and fluidly that my main complaint with the action is that there isn’t nearly enough of it.

The animation really soars in the details though. San Fransokyo is a masterful creation, it feels really lived in and is full of details that make it both aesthetically interesting and are really fun for a nerdy otaku like me to spot. Fred’s room in particular is one for the super nerds. He has a statue of sleepwalker in there! He has a statue of Black Talon. Black Talon, the guy who dresses like a chicken and fought the avengers once in the 70’s. Black Talon made it into a film before Wonder Woman!

big-hero-6-black-talon

San Fransokyo was one of the elements I was most worried about mostly because in the trailer it came off as more Chinese than Japanese. However, the creators have explained that the concept is that in this reality Chinatown has expanded to encompass the whole of San Francisco, so this is an American city with very obvious Chinese and Japanese elements. That makes a lot more sense and really comes across in the design. Stuff like Hiro’s robot anime posters, the cat named mochi or Honey Lemon pronouncing “photo-photo” with a really good Japanese accent make it feel Asian in a subtle and all-encompassing way that’s more effective and markedly less offensive than the original comics. Plus it just feels cool. It’s all the really iconic and awesome parts of modern Japanese culture nicked and combined in one sleek package.

BH6_Team_Transparent

My main complaint is that the other 4 team members get very little screen time or development. This is a story of 4 characters, Hiro, Tadashii (who dies), Baymax and the antagonist (whose identity is a secret). And that’s fine, there isn’t anything wrong with telling a focused narrative with a few side characters. Indeed, the narrative is stronger for its tight focus and excellent pacing.  But the film is called Big Hero 6 not Hiro and Baymax and we have 4 other guys who get very little to do. And that wouldn’t be so bad except that I really like these other characters and want to see more of them. Wasabi no Ginger becomes Wasabi (Damon Wayans Jr), nerdy black guy (I bring it up because I’m super happy he isn’t a horrible Asian stereotype like the comics character) with OCD and laser knives. Go Go (Jamie Chung) keeps her rebellious snarky personality but trades in bouncing like an egg for skating on frictionless magnetic bike wheels. Honey Lemon (Genesis Rodriguez) is the complete opposite of the sexually dominating flirty comics character and is a shy, slightly clumsy but very sweet and caring typical girly girl with a purse that’s also a chemical factory. Then there’s Fred, who is pure unbridled fanboy excitement in a rubber monster suit that lets him jump high and breathe fire.

Fred could so easily have been annoying but I love him. He reminds me of me.

I like these characters, a lot. They’re fun, they have clear well defined personalities and they have wonderful chemistry together. And they have cool and varied powers. My favourite moments in the film (aside from just, everything Baymax does) are their training montage and the fights where they get to show off their skills. I just wish we had more time with them in costume fighting guys. I understand that in the original concept there was more of this but it got cut to tighten the focus. Hopefully we can get a sequel or a TV series to flesh these guys out more.

So in summary Big Hero 6 is a classic family film narrative enlivened by an imaginative setting. great characters and some clever jokes. It’s not ground breaking in any way but it’s hard to find fault in it really.

It isn’t better than The Lego Movie though.

So, this is a thing that I was recently made aware of.

Most people my age have fond memories of Fox’s X-Men cartoon from the early 90’s and one of those fond memories is likely to be the excellent opening theme. For those that don’t remember it,  prepare for a treat.

From the ominous driving church bell to the squealing guitars and the building sense of tension it is a  classic. It also helpfully shows off every member of the team, their name and their powers so it serves as a useful piece of exposition for anyone coming late to the party.

The show was a big hit and, even more importantly, the accompanying toy line was a massive success. And where money can be made off toys the Japanese aren’t far behind. So the show made the rare move from America to Japan with a Japanese dub.

And the Japanese team promptly took one look at the American intro and decided, nah, not nearly Japanese enough.

Thus was born, this.

It’s impressive that only 3 minutes of screen time could produce quite so much baffling insanity:

    • Yes those aliens are brood who do show up in the cartoon (looking nothing like this) but why does Magneto have the ability to summon them from the ground?
    • Brutal violence and decapitation!
    • SHOCK!
    • Beast can punch the ground hard enough to create earthquakes.
    • This shot of Professor Xavier being an absolute pimp.
    • Mummyboon X-Men Japanese Intro Rogue, Storm Pimp Xavier
    • Rogue’s super-power appears to be flirting.
    • Mummyboon Japanese X-men Intro Rogue
    • Jubillee and Professor X seem to need to do Katas in order to use their powers.
    • Oh and telepathy can repel magnetism, apparently.
    • Cable gets his own intro and his super-power appears to be “owns big guns.” (this is not wholly inaccurate). Cable is not a member of the X-Men in this cartoon, he does feature but only as an occasional guest star. I can only imagine that Japanese fans were baffled at why the gun toting guy in the intro didn’t feature in the show.
    • Are those phalanx? On motorcycles?
    • Mummyboon Japanese X-men Intro Phalanx on bikes
    • This amazingly emo bit of Drama with a capital D
    • Mummyboon Japanese X-men Intro Emo Cyclops, wolverine & Jean Grey
    • Iceman makes it into the intro? He’s in this show less than cable. Hell, he;s in this show less than Maverick!
    • Krakoa!
    • Mummyboon Japanese X-men Intro Krakoa

And of course

  • CRY FOR THE MOON! – which is now officially my favourite Engrish sentence in a Japanese song EVER!

Gatchaman-Crowds-

I’m not a huge fan of Gatchaman having only seen a few episodes of the original series (although I have somehow managed to watch all 3 dubs accidentally) but the show had a transformative influence on me. Gatchaman is the first anime I ever saw and even as a dumb kid I recognised at once that the animation, storytelling and character development were leagues beyond anything I was watching from western animation at the time.

I was therefore very enthusiastic about Gatchaman Crowds. An update of the Gatchaman concept of teenagers in bird themed costumes fighting aliens, done with modern day animation and storytelling conventions and a cool social media gimmick? Sign me up, that sounds great.

Gatchaman Crowds starts off by delivering pretty much exactly what I wanted from it. The first episode introduces the team, the concept and the villain. Hajime Ichinose is a high school girl obsessed with stationery, art and craft. When we first meet her she is having a serious geek out moment over a new notepad she has bought.

Gatchaman-Crowds Hajime

Hajime is relentlessly genki (a Japanese word meaning cheerful and energetic) almost to the point of obnoxiousness but she’s sweet, kind and enthusiastic. All positive traits that draw a mysterious figure named JJ (played by Katsuji Mori the original Gatchaman leader Ken the Eagle) who meets her in a dreamlike state and pulls a notebook from her body.

Hajime accidentally sees one of her classmates Sugane Tachibana transform into a Gatchaman, a super hero with a bird like costume, as he fights an alien that has disguised itself as a human. Sugane has an ability to wipe the minds of people that see his Gatchaman form but now that Hajime has a notebook it doesn’t work on her. Sugane realises that this means Hajime is also a Gatchaman so he takes her to their base to meet the other team members and reveal their mission.

Gatchaman-Crowds JJ

JJ is a kind of godlike being who creates Gatchaman on planets all over the universe. The Gatchaman are civil servants who protect the people on their planets from extra-terrestrial threats but must do so in secret. On Earth this team has been fighting MESS, an alien intelligence that abducts humans.

Gatchaman-Crowds- mess

Okay so, set up is basic but very functional. Secret team, wise mentor, super powers; all in service of fighting bad guys. It isn’t the most original idea in the world but hey, it provides a neat framework to hang a fight scene on every week and lots of opportunities to tell good stories. And it works as an update of the old series concept.

That set up lasts until the beginning of episode 2!

That is how uninterested the creators are in telling a by the numbers shonen anime story. All of your expectations, boom, thrown out the window my friends.

What happens at the start of episode 2 (well the end of episode 1 but it finishes at the start of episode 2) is that Hajime transforms into a Gatchaman against Sugane’s orders. Sugane is fighting a huge MESS and getting his ass kicked by it but Hajime hasn’t transformed to help him in the fight but instead to talk to the MESS. Something that everyone else thinks is impossible. However the moment she touches it with her scissor weapon she establishes a way to communicate with it, and when the MESS realises it has been harming humans it stops. See the MESS was only abducting us as a way to try and communicate in the first place, and now it can. Mission accomplished.

hajimetransforms

Well, that’s totally overthrown all the set-up, now what do we do? New alien threat? Well kind of. What Gatchaman Crowds is actually concerned with from episode 2 onwards is answering the questions:

What is the point of Super Heroes?

How can we make the world a better place?

What are the different ways in which different groups of people can make the world a better place?

On the question of Super Heroes Gatchaman Crowds represents one of the most radical reinventions of the Super Hero concept I have ever seen. I have now written an entirely separate post to discuss this but basically to be a Super Hero story your story needs to conform to the following criteria.

Gatchaman-Crowds-Sugane

  1. Super Heroes have some kind of alternate identity, usually signified by a code name.
  2. Super Heroes have a distinctive appearance that separates them from normal people.
  3. Super Heroes possess the ability to do something beyond those of normal people.
  4. Utilising their abilities beyond those of a normal person and either by their direct actions or the consequences thereof the Super Hero acts to saves lives or improve the quality of lives for others in direct conflict to the intentions of a Super villain antagonist.

Gatchaman Crowds conforms perfectly to all 4 criteria…in episode 1 and then begins dismantling them all to point out why the Super Hero idea is flawed but how it can be re-purposed.

So starting with point 4. The shortened version of this, in Super Hero stories you usually end with the hero punching the bad guy. And so does episode one of Gatchaman Crowds where Sugane uses his sword to defeat some MESS. Genre conventions  thus conformed to, Gatchaman establishes itself as a Super Hero story. But that is the last time that punching will ever be a solution in this series because in episode 2 Hajime tries talking to the MESS and it is immediately shown to be a superior strategy. The G-team has been fighting MESS for 5 years without winning. Hajime talks to them for one day and the problem is solved.

The message is quite simple, communication is better than punching when it comes to solving problems.

Now Gatchaman Crowds is not the first Super Hero work to make this message or to question the usefulness of the Super Hero to solve real world problems. Watchmen, Miracle Man, Squadron Supreme, The Authority, “what’s so funny about truth, justice and the American way?” I could keep going.  The two main conclusions most of these stories fall into is either a) the power a Super Hero has can literally remake the world into a better place and so the hero proceeds to do that (Watchmen, Miracle Man, The Authority) or b) the power of a single man is limited and ultimately being a Super Hero can’t make the world better only maintain a status quo or deal with small threats (any Superman story in which he fails to save someone, almost all Daredevil stories, The Sentry).

You would think with its message of punching is worse than communication that Gatchaman Crowds falls into the b group but really it takes a third path. It’s arguing quite firmly that Super Heroes can change the world but not because they’re super-heroes, just because anyone can.*

This leads us to the second big plot point of Gatchaman Crowds the existence of GALAX and CROWDS.

Gatchaman Crowds GALAX

GALAX is a social media app that, in true visual media tradition, doesn’t work by using words, lists and pictures but instead inefficiently populates a virtual world with virtual avatars that interact within it (see also Oz in Summer Wars). Its main purpose is twofold. Firstly it works to make the world a better place by connecting people based on their skillset and their location. For example, when one character is hit by a car their friend uses GALAX to describe the situation and GALAX alerts a nearby nurse that she should go and help.

GALAX then represents an argument that the world is better when people are doing what they do best for no reason other than doing what they do best benefits all. That is explicitly a Communist idea and like Communism it runs up against a major practical problem. Who decides what your job should be that best benefits society?

Gatchaman Crowds LOAD

Gatchaman side steps the issue somewhat by having the entity in charge of all the decision making be an objective super-intelligent A.I. named X. But that A.I. still had to be invented by someone who created it to reflect their values, and that person is Rui Ninomiya aka LOAD aka the super genius boy who invented X, GALAX, CROWDS and tried to use his intelligence to make the world a better place. And the fact that GALAX isn’t objective but works to reflect the dictatorship of LOAD is not something the series will shy away from.

The other issue Communism and by extension GALAX runs into is how to motivate people to work. Sure some people will help for the sake of helping but not the majority, and not if the job is dangerous or difficult. Capitalism fixes this issue by use of currency as a motivator and GALAX does something similar through the use of gamification. See when that Nurse helped that kid, she got a higher score in her game of GALAX.

Gamification, the idea of turning real world activities into the equivalent of a video game with scores and rewards is sometimes posited as a real alternative economy for the future. The argument goes that when automisation eventually replaces the need for people to work the only way to get them to do the minimal jobs required by full automisation will be to turn work into a game with status and rewards for those who do well at it. Gamification is not some Sci-Fi future though, apps that give you points and badges for working out, organising your life or assisting in charity exist right now and in Gatchaman Crowds they’re the engine that runs GALAX and we see it spring into action when GALAX organises a group of school kids to stop a shipment of tainted milk (???) and they do it for the mix of helping and for the adventure of playing the game.

Gatchaman-Crowds the hundreds

GALAX gives the power to improve the world to the people, not to Super Heroes and it goes one step further. LOAD has picked 100 special high scoring GALAX users and given them the power of CROWDS. A variation on the Gatchaman’s own powers CROWDS is a kind of faceless avatar for each GALAX user that inhabits the real world. Huge, strong and indestructible these weird monsters assist in clearing road accidents and rescuing people from a damaged cable car.

The Gatchaman then aren’t the only people with extraordinary power in this universe, anyone can be a Super Hero if they play enough GALAX i.e. if they help enough people.

Point 3 of my definition then, Super Heroes possess the ability to do something beyond those of normal people, is gone.

So what about point 1? Super Heroes have some kind of alternate identity, usually signified by a code name? Again this is initially true of The Gatchaman and is then discarded. They start out as secret heroes with secret identities but one of the first things Hajime does when CROWDS starts to become a threat rather than an asset is to take The Gatchaman public. She starts a PR campaign harnessing the power of the media (both traditional and newer forms like social and GALAX) to turn the public against the threat of CROWDS and unite people to help. When they were 5 people working in secret The Gatchaman had no chance to stop CROWDS, the only way to stop them is to enlist the aid of others and in doing that their fame and public profile are more useful than Sugane’s sword or Joe’s guns. Again, communication is more useful to fight a threat than punching.

It’s also not a coincidence that Hajime starts her PR campaign at an elementary school. Kids are the easiest hearts and minds to convince but also the most important. The beliefs we hold as children rarely stay with us into adulthood but those that do stand the test of time become our most strongly held principles. Inspiring children is an important part of making the world better and it is as inspirational figures that Super Heroes work, better than as warriors. Especially because kids respond to good vs evil Super Hero stories better than to complicated tales with multiple shades of morality. In both our real world and in the metafiction of Gatchaman Crowds the power of the Super Hero is in inspiring children to do good.

Point 1 is also shredded in Gatchaman Crowds by the fact that EVERYONE has a secret identity. Of course The Gatchaman do but Rui is a boy whereas his alter ego LOAD is a girl. Every user of GALAX has an online avatar, a second identity they can customise and which they show to the world. Even on a more mundane level Joe wears a suit and tie at work and has his hair tied up neatly in a ponytail as he plays the role of civil servant but then when he gets home he slips on cool clothes, lets his hair down, puts a cigarette in his mouth and goes out to the bar. Everyone has multiple identities and roles.

This might be a peculiarly Japanese thing since they have always strongly drawn the distinction between honne and tatemae, home and public, the face you show to the world and the face you only show to yourself. The principle is not alien to the West where we do understand the concept of politeness and not doing things in public you would in private but we’ve also told people to be themselves, express their emotions and be honest whereas in Japan the cultural norms have always been about putting on a false face for the benefit of others. The end result though is the concept of an alternate identity is not exclusive to the Super Hero, it’s an everyday thing for the Japanese. And as social media becomes increasingly the mainstream culture the difference between our real self and a cultivated public identity is becoming an issue we in the West also need to struggle with. What used to be an issue for celebrities and public figures now affects us all.

That just leaves point number 2, Super Heroes have a distinctive appearance that separates them from normal people, and whilst this is never subverted in Gatchaman Crowds in that The Gatchaman always have their costumes there are plenty of characters with outlandish appearances outside of costume from LOAD’s bunny ears, to the GALAX avatars to PaiPai (literally a talking toy Panda, and the leader of the Gatchaman).

So having completely upended the concept of a Super-Hero the series goes on to ask the question “How can we make the world a better place and what is stopping us?”

Let’s start with the characters who are failing to make the world a better place, the original Gatchaman, the 4 heroes who have been failing to save the world for 5 years until Hajime shows up and fixes everything.

Gatchaman-Crowds-Joe Hibiki

Joe is the only direct carry over from the original Gatchaman. In that series Joe was the cocky bad boy rebel but one of the more competent and deadly team members. He was the Wolverine to use a TV Tropes comparison. Here he seems set up to be similar, he’s older than most team members, he goes to bars, he smokes and he often shows up late for meetings. He also has one of the more destructive sets of super powers, flight, guns and fire manipulation abilities.

Joe represents wasted potential. With all his powers Joe should be able to defeat the villain easily but he thinks he can’t, and because he thinks he can’t then he doesn’t try to.  He has a lack of confidence and bemoans his lack of ability when the irony is, dude is a Super Hero! Joe stands in for every person who has ever said “I would make the world a better place if I had x power.” Where x = money, time, intelligence, etc. The irony with Joe is that he has the power and still makes the same argument and this should be read as a direct statement to every person who has ever made Joe’s argument. You do have the power to make the world a better place and wishing for more power will not help.

The defining moment for him as a character is in episode 2 where he is practicing darts. We see him hit the bull with three darts in a row and his friend suggests he should compete but Joe dismisses it out of hand, saying he isn’t as a good as people that compete. This kind of attitude, this feeling like you lack the ability to make the world better is a reason people don’t make the world better.

gatchaman_crowds-01-sugane-g_team-katana-blonde_hair-yellow_eyes

Sugane is the most straight forwardly heroic of the Gatchaman. He’s competent in the use of his powers able to easily take down the MESS in episode 1 and he’ll be the main character to transform and take on problems throughout the series. He’s also a good student, he’s always on time to meetings, he does what he’s told and he’s just generally a nice guy if a little bit stiff and little bit of a stickler for the rules. The problem with Sugane is he lacks creativity, ambition and crucially the ability to make decisions for himself. Sugane is always looking to others to tell him what to do, normally PaiPai as the official leader of the team but he also looks up to Joe, JJ and eventually Hajime. Sugane is a soldier basically, he is fully committed to making the world a better place but he wants orders, he wants somebody higher up to have made the decisions and to tell him what to do. He’s probably best summed up by his weapon, a sword. It’s a tool that does one thing and that thing is destroy. Unlike Hajime’s scissors which can destroy or create Sugane only knows how to do one thing and his lack of imagination is why he can’t make the world better.

Gatchaman-Crowds-paipai

PaiPai is a talking miniature Panda because….merchandise? He’s also the leader of the team and often an active coward. He’s like Sugane but even worse. Like Sugane he craves orders but whereas Sugane at least goes out of the base and does stuff PaiPai spends most of his time at home drinking and bemoaning the fact that he’s a coward and a terrible leader. As leader he should be giving orders but as another soldier he needs orders from someone else. And so he looks to JJ, the god of this Universe. PaiPai then represents religious people, who want God to make the world better either directly or at least by giving them instructions on what to do. And like Gods in our world JJ doesn’t talk to PaiPai so he has no new instructions, as such he has to make do with the old instructions even if they fail to take into account the changing situation. PaiPai is everyone who looks to religious authority to make the world better and why that won’t work.

Gatchaman Crowds Pai Pai

He also has a nice parallel with the Prime Minister of Japan, another character who is too scared to make leadership decisions. Both are people in charge and how many times have you said to yourself, If only I were in charge I’d fix everything. However, now they’re in charge they both feel powerless to make decisions and instead look to the people/god for answers about what they should do. It’s another example of how power ultimately doesn’t make it any easier to make a difference.

notes-of-gatchaman-crowds-episode-8-L-NtJPoX

Utsutsu and OD are very similar characters hence why they’re paired together often. Utsutsu is a very shy, almost to the point of mental illness, girl with long green hair who hangs out in her underpants because…perverts? OD is a flamboyantly gay man in appearance but is actually some kind of alien. OD is kind of awesome, although his voice is hella grating to begin with (I have no problem with people being camp but that doesn’t mean I have to like camp performers) he tones it down a bit when the voice actor settles into the character and OD is consistently one of the more measured, optimistic and pleasant people in this show. In contrast Utsutsu starts the show practically catatonic able to only say utsutsuhimasu (which can be read as I’m gloomy or I’m sleepy depending on the kanji used). She does grow as a character though gaining confidence in her desire to help others.

Gatchaman Crowds Utsutsu

Utsutsu has numerous super powers. She possesses the ability to make multiple versions of herself and I’m honestly not sure what the symbolism behind that is. Easier to decode though is her other power, with one hand she can drain life, and with the other she can give it allowing her to kill or heal with a touch. To heal though requires her to use up energy. So to heal someone requires her either to kill something else or even risk killing herself. Utsutsu represents apathy, a feeling that nothing you can do will make anything better because it could end up worse for others or yourself, so why even try. This apathy extends to every aspect of her character initially but as she matures in confidence she decides to risk doing harm or even risk her life to help. Apathy is probably the thing preventing most people from making the world a better place I’d wager, a feeling that giving of one’s self to help is a waste of time at best and potentially harmful to you and Utsutsu’s arc comes in realising that the apathy disengages her from the world and risk is necessary to experience joy.

gatchaman-crowds-go-bird-transformation-od-utsusu-seventhstyle-001

OD also has powers with a drawback, namely that he is easily the team’s most powerful member and easily capable of defeating the villain Berg Katse. And this is true, in the final episode OD transforms for the first time in the series and kicks Berg Katse’s ass. The issue is that OD is too powerful, when he transforms he risks destroying half the city. OD is a kind of personification of a nuclear option; something we know would be effective but cannot do because there are too many real and important consequences if we did. OD not using his powers is the equivalent of you not quitting that job you hate or leaving a person you don’t love. It is simple to do and undeniably effective but there are good reasons you aren’t doing it.

OD’s arc resolves itself in two ways. Firstly, he uses his powers and everything is fine. The city doesn’t blow up. It’s all good. Sometimes the nuclear option doesn’t have as bad a consequence as you might fear. Like Utsutsu OD allows his fear of consequences to prevent him from doing something and like Utsutsu he learns you get nothing good without risk.

The second way is that it turns out OD transforming and fighting Katse was completely unnecessary to saving the day. He didn’t need to do it. Sometimes the easy but risky way is unnecessary and the safer but more difficult way is better.

Gatchaman Crowds Hajime

This brings us to Hajime. Hajime is pretty much perfect. She’s cute, she’s optimistic, she relentlessly energetic, she’s constantly saying or doing something every moment she’s on screen, people like her and she likes everyone, willing to see the best even in Berg Katse. There is a whole episode of the series where every other character basically tells her how amazing she is.

What an annoying Mary Sue right?

Well, she could be and god knows enough people who have watched Gatchaman Crowds interpreted her that way. Hajime is a real Marmite of a character. If you can’t at least tolerate her by the time episode 2 wraps up then you will not enjoy the rest of this show. But the thing for me that makes Hajime not a Mary Sue is that she ultimately isn’t the one to save the world. That role falls to the ordinary people of the world. What Hajime does do though is bring out the best in others. It is Hajime who convinces Rui to give the power of CROWDS to the common people and then convinces the common people to help. It’s Hajime who convinces the other Gatchaman that they do have the power to save the world. Hajime has only one power as an individual, the power to inspire, but in that power she gets others to collectively save the world.

The defining characteristic of Hajime is that she’s an artist. When we first meet she is massively geeking out over stationery and every moment we see her at home she is making something. Her Gatchaman forms with its scissors and brushes makes this clear, our heroine symbolises art. Gatchaman Crowds is pretty clear in its thesis that communication is what will save the day and what is art but just another kind of communication?

It’s also all very Meta. Super Heroes aren’t real of course so hoping for the power to be one (like Joe) or hoping one will show up to save the world for you (like Sugane and PaiPai) is pointless. It isn’t going to happen. But Super Hero stories are real and the power they have to inspire, particularly children, is as real and as effective at making the world better in the real world as it is in Gatchaman Crowds.

Gatchaman-Crowds civil servants

The Gatchaman are all a small part of a larger group of characters in the story we can loosely class as civil servants. This is made clear by the fact that Joe actually is a civil servant. The Gatchaman are anointed their power by another authority and have to abide by the rules. In this sense they’re like cops, soldiers, firemen and even politicians. They derive power from a system to serve that system. And being part of that system means they are limited in what they can do. The Mayor, the soldier lady and the cop lady all have power, ostensibly more power than Rui, a civilian, do but they can use that power only to maintain the safe running of the status quo. Being granted power by a system means you can’t change that system.

But all these civil servant characters are part of Hajime’s art club, a group that meets up to do literally whatever they want (in an artistic context) with the idea that their free expression will make the world better if only in a small way (decorating areas damaged by an earthquake). The message couldn’t be clearer, all of these servants are more effective at improving the world as people than as their roles, and their roles can only maintain the world.

Gatchaman-Crowds Rui

This brings us to Rui/LOAD. Ultra genius boy wonder transvestite whom is going to level up the world. Unlike the Gatchaman (Hajime excepted) Rui doesn’t have anything stopping him from trying to make the world a better place. He’s already doing it, and doing it quite successfully. With GALAX Rui has created an entirely voluntary system that makes the world better, teaming up the best of people so their individual strengths can be harnessed for the good of all.

It’s a good plan and its working but it isn’t working fast enough. For Rui the main problem is that people still need an outside authority to tell them what to do. They still worship heroes and leaders rather than recognising that the strength lies within them to change the world. And GALAX in its present form is limited in what it can accomplish. Sure he can get a nurse to help with first aid but what can he do to stop a cable car disaster?

So he accepts a shortcut, CROWDS, giant strong avatars given to him by Berg Katse.

Gatchaman Crowds ruirui

With CROWDS Rui can achieve much more, he has real physical power to save more people. He could even go further, he could tear down the government building and declare anarchy, murder criminals, do any of a million things with the power at his disposal. And he fears all that power being under the control of one person. So, ironically, he sets up a series of rules and guidelines to use it. The users of CROWDS, The Hundreds, are handpicked by LOAD to exacting specifications and they can only use their powers when he expressly okays it. This means Rui is now a leader, a dictator in fact with unlimited power that he doles out as he sees fit. He has the best of intentions but he has nonetheless turned into a leader, the very thing he wants to create a world without.

The Hundreds quickly tire of Rui’s self-prevaricating bullshit and when given the first opportunity to rebel, do so, using their powers to destroy the Diet building (where the government of Japan sits) and generally going on an anarchic rampage to try and trigger a revolution in Japan.

Rui/LOAD is another leader character but whereas Rui has the courage and the intelligence to lead he doesn’t want the power and authority that comes with it because he implicitly realises that power corrupts. Rui is an ideas person, he is at his best when coming up with plans and strategies to make the world better but he can’t be the one to accept the responsibility for putting those plans into action. His arc follows that of many revolutionaries. At an ideas stage Rui is full of good plans to improve the world and he quickly attracts followers (a crowd if you will) who agree with him. These followers give him the power to put his ideas into practice and he now has a choice. He can let his ideas go, to be used by others and risk seeing them perverted into something he doesn’t agree with or he can take the mantle of leadership and risk becoming corrupted himself, another authority or status quo he railed against to begin with. Neither solution is ideal and which decision the show ultimately favours brings us to Berg Katse.

Gatchaman-Crowds Berg Katse

Berg Katse is the villain and like all good Super Villains Berg Katse is symbolic of a larger real world problem that the heroes can solve symbolically by punching. Except you can’t defeat Berg Katse by punching him because Berg Katse isn’t an external force, Berg Katse is us. Berg Katse is androgynous and faceless. Berg Katse can literally wear the face of any person in the show and when Berg Katse uses their transformation ability they become invisible, a complete non-entity. Berg Katse represents the dark impulse in every human being, the impulse to strike out suddenly, to stab someone or push them over. An impulse we may have but which we normally ignore. Barge Katse can bring this impulse out and they do it most effectively with The Hundreds. Anonymous figures protected from the consequences of their actions by invulnerable avatars it isn’t a stretch to read The Hundreds as the faceless hordes of internet trolls mindlessly tearing down the art that others create. They may even think they do so in the name of a good cause but they’re misguided at best and malicious at worst as they destroy the world around them. Berg Katse manipulated The Hundreds into doing that because Berg Katse is nothing more and nothing else than the impulse in human beings to destroy, to not make the world a better place but a worse one.

You can’t defeat Berg Katse. OD fights him and takes his physical form down but even then he is regenerating. You can fight the symptoms of Berg Katse, undo the damage they have wrought but at the end he is still there, inside Hajime’s heart, trapped and repressed but still existing and still capable of manipulating someone again.

Berg Katse, the dark human impulse, is the reason all of Rui’s good ideas were perverted but even though his CROWDS became a problem they were defeated. And what were they defeated by……..?

Us, people, you and me, the common man, mankind.

Gatchaman Crowds is ultimately pretty clear in its philosophy. When asking how different groups of people can make the world a better place it firmly establishes that no individual can make the world better. No matter how much power they have, no matter how many followers they have, no matter how smart they are, no matter how much they want to, no individual can change the world.

The best an individual can do is inspire others to be better (Hajime) through their actions, through their art or through communication. Or maybe they can come up with something very clever that helps others to make the world better (Rui), a strategy, a plan, a new tool. Individuals can contribute to improving the world but the ultimate responsibility and the ultimate power to affect change lies with us.

So Gatchaman CROWDS ends with Rui’s Hundreds taken away from him by Berg Katse, manipulated into causing wanton destruction throughout Japan. And Rui saves the day by giving the power of CROWDS to everyone, creating a system where no one has power that someone else doesn’t have also and inspired by the actions of the Gatchaman and the words of the Prime Minister ordinary people band together to stop the threat.

But it doesn’t end there. Having stopped the threat people now use the power of CROWDS to repair the damage, make lunches for people, make new art, etc. Rui feared giving out the power would have bad consequences, and it did, but giving people that power also had good consequences he never imagined.

Gatchaman Crowds is quite simply a master piece. I have rarely seen a work in the Super Hero genre that so thoroughly interrogated the purpose of the Super Hero both within the fictional context and within the meta-context of why we as readers turn to Super Hero narratives. It was an almost life changing experience for me, causing me to rethink my own assumptions and actually question what I do with my life and how I am contributing to improving the world, or more often how I make excuses not to.

It is far from perfect, as a narrative and as a piece of animation it has technical and structural issues that often makes it a difficult watch. However, as a symbolic work of art this might just be the most important work in the Super Hero genre since Watchmen.

*Also most examples of super-hero stories that question the need for super-heroes to fight foes try to have their cake and eat it too by ending the story with a big fight sequence where the heroes win. This is because you can’t fight genre conventions. Your audience wants to see punching and if you deny them punching they will not like your story. Gatchaman Crowds nearly manages to deny the audience any Super Hero action for its entire run time but it capitulates towards the end. Even so all the scenes of the Gatchaman using their powers are heavily symbolically implied to be a failure on the character’s part that is not helping them achieve their goals.

Superman Gary Frank Mummyboon

As part of a lengthy piece I’m writing about Gatchaman Crowds it became necessary to define what constitutes the Super Hero genre, and then that short paragraph spun out into an entirely new post.

Because defining what is and isn’t a Super Hero story is actually very difficult.

You wouldn’t think it would be. It is easy to look at the classic Superman as the archetypal Super Hero and go; powers, costume, secret identity, fights Super Villains that there is a Super Hero.

But it isn’t quite that easy. Powers? Batman doesn’t have them and he’s probably the 2nd most famous Super Hero of all time. Costumes? None of the Runaways have them, Smallville didn’t have them, Hellboy doesn’t wear one but these are all Super Heroes. Secret Identity? Everyone knows Tony Stark is Iron Man. Fights Super Villains? Surely that’s set in stone? But then there aren’t many Super villains in Watchmen, in V for Vendetta, in Miracleman and I would argue all of those are Super Hero stories.

The basic problem with defining the Super Hero genre is that genres are a mix of what can broadly be termed iconographic elements and structural elements (or alternatively connotative and denotative).

Star Wars Poster Mummyboon

Iconographic elements refer to the things in the setting that define the genre or sometimes the style with which the setting is portrayed. If you have aliens, ray guns, robots, spaceships, cyborgs, etc then you have a science fiction story. Similarly elves, dwarves, magic, monsters and wizards are all iconographic elements of the fantasy genre.

Iconographic elements are the easiest for the audience to latch onto but they’re sometimes the least useful in determining what genre a particular story is. Star Wars, for example, has space ships and ray guns but it also has magic, is it SF or Fantasy (many would argue it is a hybrid genre like science fantasy or space opera). Alien has aliens and spaceships but that’s a horror film, right? Spaceballs has space ships and aliens but that’s a comedy.

Conan the Barbarian Mummyboon

Iconographic elements are usually only signifiers of the structural elements that determine who the characters are, what the narrative beats will be and what the aim of the story is. For example, you can tell a science fiction without any of the normal SF iconography because SF is always concerned with answering the question “what if?” SF starts from a stand point of asking a question, usually about humanity and our relationship with technology, and then extrapolating out the outcomes of that question. The Man from Earth for example is undoubtedly an SF story, it asks what if there was an immortal man, but is set entirely in one room of a house and features no technology beyond modern day. The answer of “why is he immortal?” might be magic but that doesn’t make this a fantasy. That’s because fantasies, structurally, are concerned with a quest arc. Find this thing or go to this place to achieve this goal (usually defeating the baddie), and the meat of the story is the journey to get the thing or get to the place. LoTR, Narnia, His Dark Materials, Krull, the list of fantasy stories that conform to this template is endless.

Then you get the genres where the purpose of the story is the main thing defining the structure. Horror and Comedy are the clearest example, if the story aims to make you scared, it’s a Horror, if it aims to make you laugh, it’s a Comedy. Horror does have iconographic elements (ghosts, monsters, vampires, slashers) but if you can scare your audience you’ve made a horror whether or not those iconographic elements are in your story.

The thing that makes Super Hero stories hard to define as a genre is the lack of a firm structural element that is shared across them. Because most Super Hero stories appear in comics, and because comics are a serialised medium, creators are constantly having to think up new things for their characters to do.

And that’s hard. So they steal stuff.

They take inspiration from other genres and have their characters shift into that genre for a storyline. In the X-Men alone I can think of Horror stories (the one where Kitty fights a N’Gari alone at Christmas), Fantasy Epics (the Kulan Gath crossover, Inferno, the recent storyline rescuing Nightcrawler from Heaven), Space Opera (The Dark Phoenix Saga), Mythological tales (the time they all went to Asgard), Science Fiction (Days of Future Past), Comedy (loads but “Girl’s Night Out” jumps to mind) and many, many more. The X-Men switch genres with every story and so do The Avengers, The JLA and any other long running Super Hero team.

And this Post-Modern mixing and matching applies to the iconographic elements as well. The Avengers have had on their team Thor (from mythology), The Vision (an SF robot), Dr Strange (a Fantasy magician), Luke Cage (a Blaxploitation character of all things), Blade (a vampire hunter with his roots in Horror) and yet The Avengers is unquestionably a Super Hero team.

This Post-Modern mixing and matching of elements is actually one of the things I absolutely adore about Super Hero comics but it does make it bloody hard to say what is and isn’t a Super Hero.

So let’s go back to Superman and look at those key things we drew out of him and see what is and isn’t necessary to be a Super Hero.

The Key Things from Superman:

Super Powers

Costume

Secret Identity

Saves People

Fights Super-Villains

 

Super Powers

Goku Mummyboon

The presence of super powers would at first glance seem to be the biggest thing making your main character a Super Hero but it’s actually the weakest criteria of them all. There are Super powered characters in plenty of stories that would never be classed as Super Hero, indeed the leads in nearly every Fantasy story written have some kind of extra human ability. Harry Potter, for example, if he was in the Marvel Universe would put on a costume and go fight bad guys but nobody would dream of calling him a Super Hero.

And it’s just as true on the flip-side. Batman is easily the 2nd most iconic Super Hero there is and he has no powers. And he’s not alone, Hawkeye, Black Widow, Shang Chi, all the bat family; there is a long tradition on non-powered Super Heroes.

What all of these characters can do though is something that ordinary people can’t. Batman may not have powers but he is fantastically wealthy almost to the point of being able to do whatever he likes, he has gadgets and weapons ordinary people can’t access, he is amazingly good at martial arts, he’s an acrobat and he’s the world’s greatest detective. There are plenty of reasons you can’t be Batman and it isn’t because your parents are alive.

This is probably the number 1 iconographic element of the Super Hero, off the top of my head I can only think of a single example of a Super Hero with no abilities beyond normal man and that’s Kick Ass, which is sort of a cheat. However I can name plenty of Super powered individuals in other genres so on its own, this isn’t enough.

The Costume

Batman Neal Adams Mummyboon

Of course, you think! I know what Superman and Batman have in common, they both wear capes and underpants on the outside! Surely it is all in the costume. Batman may have no powers but he and all his friends dress up in silly costumes to fight baddies, that’s what makes a Super Hero.

Certainly if you’ve designed a character with a cape, tights and underpants on the outside then without question there is a Super Hero in your story. However, what is and isn’t considered a costume swiftly gets into dodgy territory. The Hulk doesn’t wear a costume, he wears normal street clothes but he is immediately recognisable as the Hulk because he’s huge and bright green. Hellboy doesn’t have a costume but with red skin, a tail, devil horns and an enormous right hand he sure does stand out.

A better way to phrase this would be that Super Heroes have a distinctive appearance that separates them from normal people. That kind of phrase includes Superman, Batman, The Hulk and Hellboy. It even includes many non-costumed Heroes. The Runaways are probably the poster kids for Heroes without costumes but Nico’s Staff, Chase’s Fistigons and Arsenic’s purple hair and dinosaur give them a distinctive design that would stand out on the street.

Runways Mummyboon

The only examples of Heroes without a distinctive visual that I can think of come from media outside comics like Clark in Smallville and there is a very good reason for this that again is due to the medium. Comics require you to evoke a recognisable character over multiple panels and multiple issues and often drawn by different artists. With the limitations of printing technology back when most Super Heroes were designed you have to do this using only 4 colours and a few quite thick lines. The end result is that Superman’s face can look quite different from artist to artist and panel to panel and it becomes impossible to recognise him just based on the face. So how do you ensure your audience recognises him? You give him something iconic like his s shaped jehri curl and his costume.

In live action though the audience can recognise the actor’s face so there is no need to have these distinguishing visual characteristics. When you start thinking about other comics, comic strip and animation characters though you soon realise that the stipulation “a distinctive appearance that separates them from normal people.” Is far too broad. For starters it seems to absorb most shonen anime characters. Think about Goku in Dragonball, with his monkey tail and red gi he stands out from the background crowd but nobody would call him a Super Hero. How about Edward in Full Metal Alchemist, very distinctive with his red coat and cyborg limbs but not remotely a Super Hero. Hell you could argue that this rule applies to Charlie Brown, Homer Simpson and Tintin and none of those are Super Heroes.

Secret Identity

Spider-Man Mark Bagley Mummyboon

Ah but the key thing about the costume is that it signifies the Super Hero’s secret identity. Clark Kent puts the costume on and now he’s Superman, not Clark Kent. The world may make fun of Peter Parker but when dons his tights the world will love Spider-Man.

The Secret Identity is a great story telling device creating tension between the private life of the character and their adventures as a Super Hero. It generates a huge number of plot devices that comics have reused for decades; “I have to do an important thing but this villain is attacking the city at the same time,” “oh no, the villain has discovered my secret identity and now can threaten my loved ones,” “oh no, a villain is attacking and I’m in my secret identity, how will I escape to change into costume?”  It’s such a good device for generating plots that it’s been used for tons of stories that have nothing to do with Super Heroes. Hannah Montana for example. In fact it pre-dates the Super Hero going all the way back to at least The Scarlet Pimpernel. Now some argue that this makes The Scarlet Pimpernel the earliest Super Hero (he arguably is actually) but I would say that using this device does not make your story part of the Super Hero genre.

And vice versa, not all Super Heroes have secret identities. In fact at this point I’d wager the majority of Super Heroes do not have a secret identity. Amongst the major marvel Heroes Captain America, Iron Man, Hawkeye, Hulk, Black Widow, She-Hulk, all the X-Men,  Captain Marvel, The Guardians of the Galaxy and arguably Thor all have identities known to the public at large. It’s basically Spider-Man and some teenagers with secret identities these days.

But notice I didn’t refer to them as Steve Rogers, Tony Stark, Bruce Banner, Clint Barton and Natasha Romanov. I used their codenames because they all have them. Whether or not their civilian identity is a secret or not most Super Heroes draw a distinction between a personal life and a heroic alter ego. The world may know Steve Rogers is Captain America but he’s not actually being Cap until he puts the mask on.

And notably this excludes a lot of those shonen manga Heroes. Goku, Naruto, Ichigo and Luffy are always Goku, Naruto, Ichigo and Luffy whether they’re fighting bad guys or eating food. They don’t have some normal identity they retreat to. Interestingly this doesn’t include most Magical Girl characters or Tokusetsu characters (Power Rangers, Kanen Rider, Ultraman) all of which feel inherently more Super Heroey to me. This idea of an alternate identity then seems crucial to the definition of a Super Hero.

I propose the rule then is “Super Heroes have some kind of alternate identity signified by a code name.”

Saves People

Superman Saving Someone Mummyboon

Super Heroes are Heroes, that means they save people.

Really? Have you read a Batman story in recent years? I can’t remember the last time I saw him on-panel save an innocent life. Punch thugs? Yup. Do some detective work? Yup. Catch someone falling off a bridge. I can remember something like it happening in Batman #1 3 years ago but since then, nada.

But there is a larger context to consider here. Batman might not be catching falling civilians or rescuing kids from fires but by his actions fighting villains he is saving people in another way. In the current Year Zero Arc, The Riddler has engineered a situation where electricity isn’t working in Gotham City, outside help is barred from entering and people are dying. By outsmarting the Riddler and defeating him physically Batman puts to an end that situation and stops more people dying. By punching the bad guy he saves people’s lives.

My slightly more nuanced way of putting it would be:

“By their direct actions or the consequences thereof the Super Hero acts to saves lives or improve the quality of lives for others.”

Now again, this is massively broad and encompasses nearly every Fantasy, SF, Action and Western protagonist you can name. In fact it’s more a definition of a hero than s Super Hero. But this to me is one of a two part structural component of the Super Hero genre alongside.

Fights Super Villains

The Joker Mummyboon

To me nothing more defines a Super Hero than that they are thrown into conflict with Super Villains. What’s a Super villain you ask?  Well we can apply the same logic for the iconographic elements, if your antagonist has abilities beyond normal people, a distinctive appearance that marks them out as separate to normal people and some kind of alternate identity then you have a Super Villain.

And the conflict between hero and villain is always resolved in some kind of physical sense. This doesn’t have to mean fighting (although, yeah, 99% of the time a Super Hero story resolves in punching) but it can mean the hero making some Superhuman act of endurance, a Superhuman sacrifice, a physical exertion beyond mortal means or outwitting the villain by hacking a thingy, pressing a thingy or inventing a thingy. But the conflict should be resolved as a result of the hero’s own ability to do things normal humans cannot not just by talking nicely, getting the police involved or some kind of deus ex machina.

Doctor Doom Mummyboon

The great thing about Super Villains for me is that they stand in symbolically for the theme of the story. If you’re writing an X-Men story about how racism is bad you can create a Super Villain that symbolises racism and then have the X-Men punch them to symbolise racism being defeated. Is it subtle? Oh Christ on a bike no. Is it satisfying and cathartic? Oh yes!

For me though the fighting Super Villain thing goes hand in hand with the previous point. If your protagonist is punching Super Villains to get rich, score women or to complete their paid job then you’re not a Super Hero narrative.

Structurally then I’d state that the Super Hero narrative is thus:

“Utilising their abilities beyond those of a normal person and either by their direct actions or the consequences thereof the Super Hero acts to saves lives or improve the quality of lives for others in direct conflict to the intentions of a Super Villain antagonist”

That seems pretty comprehensive right, and narrow enough to only apply to Super Heroes?

Yeah…not so much. Whilst it applies to most Super Hero films I’ve seen recently it also applies to most action films I’ve seen recently, as well as a heck of a lot of Fantasy, SF and even some Westerns.

The problem with trying to define a Super Hero story structurally is that the stories go right back to the roots of western literature. Super Heroes are often described as modern myths and I believe this to be true and structurally the idea of turning the subtext into a text that is resolved via conflict goes all the way back to Gilgamesh. As such it has influenced all stories told ever since and so you find that Super Heroes are really lacking in a set of structural elements to call their own.

After much thought then I’ve defined my Super Hero genre test as follows.

Iconographic

  1. Super Heroes have some kind of alternate identity, usually signified by a code name.
  2. Super Heroes have a distinctive appearance that separates them from normal people.
  3. Super Heroes possess the ability to do something beyond those of normal people.

Structural

  1. Utilising their abilities beyond those of a normal person and either by their direct actions or the consequences thereof the Super Hero acts to saves lives or improve the quality of lives for others in direct conflict to the intentions of a Super villain antagonist.

The test works for me like this. If your character possesses quality 1 and at least one other Iconographic element then they’re a Super Hero. Possessing quality 2 and 3 except in rare occasions does not make them a Super Hero. In addition your character must have been involved in at least one narrative that conforms to the structure of 4. If not then yes they are a Super Hero but they are not involved in stories in the Super Hero genre.

So with those rules established let’s do some tests on some core Super Heroes and some marginals.

Superman – 1234

Superman Mummyboon

Batman – 1234

Spider-Man – 1234

Spider-Man John Romita Mummyboon

Wonder Woman – 1234

Wonder Woman Terry Dodson Mummyboon

Goku – 234 (not a Super Hero)

Goku Chibi Mummyboon

Monkey D. Luffy – 234 (not a Super Hero)

Monky D Luffy Mummyboon

Sailor Moon – 1234 (definitely a Super Hero)

Sailor Moon Mummyboon

The Power Rangers – 1234 (also definitely Super Heroes)

Red Mighty Morphin' Power Rangers Mummyboon

Indiana Jones – 234 (not a Super Hero)

Indiana Jones Mummyboon

James Bond – 34 (so we can stop that argument)

Daniel Craig James Bond Mummyboon

The Scarlet Pimpernel – 1234 (so yup, earliest example of the genre I can find)

The Scarlet Pimpernel Mummyboon

The Shadow – 1234 (although a pulp hero he also works perfectly well as a Super Hero, it’s simply an issue of tone as to which aspects of his character you wish to emphasise)

The Shadow Mummyboon

Harry Potter – 234 (and I’m only giving him 2 for the lightning bolt)

Harry Potter Mummyboon

Kane from Kung Fu – 34 (a hero, not a Super Hero)

Kane from Kung Fu Mummyboon

The Bride from Kill Bill 123 (lack of 4 means you could put the bride in a Super-hero story but she hasn’t been in one yet)

The Bride Kill Bill Mummyboon

V from V for Vendetta 1234

V for Vendetta Mummyboon

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Summer Wars

Summer Wars 1

Summer Wars is very nearly a flawless movie.

And I use that term very specifically. A flawless movie means that I can’t find a single thing wrong with it. It doesn’t necessarily mean the movie is great merely that you can’t find fault in its execution. I’ve seen a very few flawless films in my time but even of the ones I have seen they aren’t my favourite kind of film. I’m much more interested in films that are trying to do something new or interesting even if their reach exceeds their grasp. Ambitious failures are more exciting than lazy successes.

Summer Wars is flawless and its got just enough creativity, engaging themes and new things to say to compensate for a straight forward plot and ideas that are not particularly original.

Summer Wars tells the story of Kenji Koiso (Ryûnosuke Kamiki) a high school student who has just missed out on the chance to represent Japan at the math olympics. He’s preparing for a dull Summer in a job as an administrator for OZ.

summer wars 5

What’s OZ? Well it’s a social media platform that has kind of replaced traditional browsers. In OZ you can do anything you can on the internet, banking, work, shopping, social interaction and of course play games. But rather than just reading text on a screen you have a custom avatar that inhabits a virtual world and interacts with its surroundings visually and in multiple dimensions. Want to go shopping? Well you can take your avatar to a shop and have it wander around the same as you would on the high street.

Kenji’s boring Summer plans get interrupted when he gets offered a Summer job working for Natsuki Shinohara (Nanami Sakuraba) a girl who has just graduated high school this year and also a girl that Kenji has a massive crush on. She wants him to accompany her to her Grandmother’s home to attend her 90th birthday party. What Natsuki doesn’t tell our hero until he arrives is that he’s pretending to be her over achieving fiance from a perfect family. Turns out Granny Shinohara hasn’t been feeling well recently and Natsuki said she wasn’t allowed to die until she met her boyfriend, a boyfriend that didn’t exist.

Kenji of course thinks this is both unfair and impossible and has a stressful day answering questions and being sized up by the extended Shinohara family including black sheep uncle Wabisuke Jin’nôchi.

He gets distracted from his problems though when a mysterious message arrives composed of numbers. Thinking it’s a maths problem he spends all night deciphering it and then sends the finished code back to the mysterious sender. And this turns out to be the secret backdoor password into OZ. And Kenji has just given the password to a malicious A.I. named Love Machine that immediately starts causing chaos and havoc in OZ. Worse, since OZ effectively is the internet the chaos has major ramifications for the real world, fire engines are dispatched to fake emergencies, traffic seizes up into miles long gridlocks, medical monitoring equipment stops working. Whoops.

Now the race is on for Kenji to fix what he did and he discovers along the way just how much the Shinohara’s are inextricably linked to the fate of Oz, himself and the world.

summer wars 4

At face value Summer Wars is a Cyberpunk story, and not a particularly original one. The notion of an alternate virtual world that reflects how the internet works goes all the way back to William Gibson’s Neuromancer in 1984 and variations on the idea have appeared in Snow Crash, The Matrix, Johnny Mnemonic, Tron, ReBoot and even Digimon.  In fact Summer Wars is in part a re-make of the second short from the first Digimon movie known in Japan as Bokura no wô gêmu! Or “Our War Game.” Director Mamoru Hosoda was also responsible for that short and the plot, basic concept and a lot of the animation is freely recycled from his earler effort.

What many of those other examples share though is that they’re set in the future and so feature other sci-fi or fantasy elements. Tron and Digimon feature people actually travelling to the digital world. Neuromancer and snow Crash features cyborgs and other SF technology that reinforce their theme of how people and technolgoy interact.

summer wars 8

In contrast Summer Wars is firmly set in real world Japan pretty much exactly how it works, looks and feels in 2010. And this is because Summer Wars is only half a cyberpunk story. The other half is concerned with the family and relationship drama of the Shinohara’s. The dynamics, tensions and alliances of the Shinohara’s are beautifully observed and feel so real to me. Kenji’s stress and panic when he’s the one outsider in a group of 20 or so people, all with names he struggles to remember, completely echoes the way I felt when I first stayed with my fiance’s relatives in Tokyo. Even if you don’t have any experience of Japanese culture though you’ll recognise and empathise with the way each family member teases the others, slots into a defined role, makes sub-groups within the larger family, etc.

Summer Wars really is about the contrast between communication amongst families and communication online. It’s about how the human dynamics of 2 thousand years adapt to the technology of the modern world. And it’s a story that could not be told more perfectly than in Japan. I’ve remarked numerous times that one of the things that stands out to me about Japan is about how the very high tech and the very ancient live together. Outside of Japan countries adapted to the changes of technology gradually, each new invention necessitating changes in how human beings lived and thought. But Japan remained largely unchanged for hundreds of years until the Meiji Revolution when, boom, all the benefits of the industrial revolution came completely overnight.

It meant that Japan had to adapt fast to change and the way they managed it largely was to isolate and section off their lives, this bit is traditional, this bit is new. Like the paper walls that section off a Japanese home they could create invisible notional walls that left both the old and the new in the same place, but separate.

Summer Wars 3

The Shinohara’s are a particularly good example of this. A samurai family with a large traditional house that made their money from silk. They have unusually strong ties to Japan’s past and are proud of their heritage. But they all have cell phones, the kid’s all have game boys, one son is a professional baseball player, another is a computer programmer and one more sells computers. They’re as much a part of the modern world as anybody.

Summer Wars is not alone in being about the tension between technology and tradition in Japan, Mononoke Hime and Hi-No-Tori cover similar ground in greater depth and complexity. What Summer Wars does get right though is that it doesn’t pick a side. Very often in films about the importance of family or the environment tech gets demonised and the audience is encouraged to root for nature. Not so in Summer Wars. Tech can cause problems but it also, ultimately, saves the day. The strong family bonds of the Shinohara’s help them organise and get through the crisis but it’s a failure in family dynamics that inadvertently causes the threat in the first place. And one character dies explicitly because tech that was keeping them alive no longer works. Tech is not the bad guy, nor even is the reliance on tech.

What is the bad guy though, in every instance, is a lack of communication.  Kenji not knowing the situation he’ll be in stresses him out, which leads him to solve the maths problem and not knowing who sent that problem leads to the problem in OZ. Wabisuke not knowing that he is loved and forgiven leads to the creation of the Love Machine. Equally every problem is solved through communication. There is an amazing sequence of Granny Shinohara phoning people up during the first OZ crisis and pulling seemingly the whole of Japan through the problem with stern words of admonition and others of encouragement. Kenji is able to get the gear he needs to fight Love Machine due to the family connections of the Shinohara’s each of who can contribute a particular skill or talent showing that we’re stronger together than fighting alone.

summer wars 7

If there is one criticism of Summer Wars it is that technology doesn’t work that way. The depiction of OZ is one thing but the damage that Love Machine is able to do because he hacks OZ is simply impossible. And the idea that punching a giant monster, which is rendered in code in a graphics engine, with a rabbit avatar which is equally rendered in code in a graphics engine would somehow re-write or alter code is frankly silly, a useful visual allegory but silly. I think the film gets a buy on this though. Every film gets to do one impossible thing and for me with Summer Wars I’ll let it slide that the internet doesn’t work that way. Partly because although the internet doesn’t work that way the way the film depicts how people use the internet, what our relationship with communications technology is and what it does to us is 100% spot on. I know for some people though this is an insurmountable obstacle, and all I can say is I wish you could get past it to experience just how good Summer Wars is.

Every other element is, as I say, flawless. The acting and script are just perfect. The movie has a very naturalistic feel despite the big SF concepts which again supports the contrast between the real world and OZ. Even better the script is brimming with humour and nice character moments. This film has a huge cast of characters, many of whom get maybe one line of dialogue and most of whom have names I couldn’t tell you. Yet they don’t feel interchangeable, everyone feels like a real person and distinct from the others. With only a few lines of dialogue, the acting and the animation everyone is able to bring each character to life.

summer wars 6

The animation too is spectacular, right up there with Ghibli. Supplied by Madhouse, who also did the stunning The Girl Who Leapt Through Time and Millennium Actress, the scenes in the real world look nearly photo realistic with amazing attention to the background details. The characters are just stylized the right amount, nobody looks like an obvious cartoon like Disney or Ghibli but they still move and emote with energy whereas many realistic animated films feel stiff and lifeless.

That realism is crucial for selling the contrast between the real world and OZ. In OZ though the animators are free to indulge in their wildest fantasies and OZ is full of striking, inventive and memorable visuals to rival other eye candy anime like Evangelion or Spirited Away. I particularly like how there are no  black lines in OZ, everyone is instead outlined in another primary colour such as red. It gives the effect of making OZ seem more ethereal and the real world more real by comparison.

Pacing, direction, music, atmosphere; everything else is just perfect for what the film needs them to do.

Summer Wars is an absolute must see.

 

 

Summer Wars 2

It’s all coming together.

Last year I wrote a piece explaining why I thought Disney had chosen Big Hero 6 as their first Marvel property to turn into an animated film and highlighting some of the issues in adapting the comic in a racially and culturally sensitive way.

I’m pleased to see from this trailer that a lot of what I talked about has come to pass. However, Disney have opened up a whole new can of worms with some of their decisions.

Let’s start with the good. I love the tone this trailer gets across. The low key slapstick, the mixture of humour with a genuinely threatening villain and the easy going heart to it. I wish more Super-Hero stories in any medium had this tone and it certainly gives me Incredibles vibes.*

They’ve also chosen to focus on ” a boy and his robot” as their main story telling angle which I think is a good choice. Big Hero 6 is not a thematically dense concept, it basically amounts to “Hey Japan is different, lolz” so grabbing onto something in the property that shows more promise for exploration is a good idea. A boy and his (insert noun here) stories work well for animation and children’s cinema and some of the greatest animated films of the past 20 years (The Iron Giant, How to Train your Dragon) have used it as a basis.

The animation is good, as to be expected of Disney, although you can now add me to the chorus of people who are getting a little sick of how samey Disney’s character designs are getting.

Also is that Lord Deathstrike?

Lord Deathstrike Big Hero 6

I mean, I know that the odds that a character named Lord Deathstrike will appear in a Disney movie are about as likely as me voicing him but he sure does look like him doesn’t he?

big hero 6 lord_deathstrikeWhere this goes wrong is San Fransokyo. Oh my, San Fransokyo.

When it was announced that this film would be set in an amalgam city of Tokyo and San Francisco I thought it could go one of two ways. Either it could be clever and cute, a good way to point out cultural differences and make some gentle jokes about them, or it could be horribly, horribly offensive combining every stereotypical Japanese thing the creators could think of.

What I did not expect is that they would get the wrong country. Because San Fransokyo looks great, it it’s meant to be San Beijing.

Seriously, those “Japanese” touches like the lanterns and the roofs that flare up at the corners. Those are Chinese. You will find them in Japan, in fact they’re not uncommon but that’s because China has had an incredible cultural impact on Japan. But in the style and colours used in this trailer they feel way more Chinese to me than Japanese. And even then they’re a touch that goes back to the pre-Meiji era and are only seen nowadays in temples and other historical buildings. There are so many icons of modern Japan you could include and other than some Katakana and Kanji Disney simply hasn’t!

What San Fransokyo really looks like is the China Town in San Francisco expanded out to encompass the whole city. And while I know a lot of Japanese people live in the San Francisco China Town, guys the clue is in the name as to which country it more closely resembles.

Here’s hoping the trailer just gives off a wrong impression and the film gets it better.

The stripping out of Japanese culture though continues onto the characters. Big Hero 6 is a team composed of 1 robot and 5 Japanese people or Japanese-Americans. Big Hero 6 in the movie? 2, maximum. That’s a big cut Disney. The premier Japanese super-hero team now has Japanese members as the minority. I know why you’ve done it, the setting demands a mix of Asian and Caucasian people to reflect the mixed up Asian and Western architecture and you don’t think an all Asian cast will fly for American audiences. In fact you’ve actually increased the team’s diversity in one way by adding a black man to the mix, which I applaud, but, I still feel like it has missed the point a little bit.

In fact let’s dig into the characters a bit more. Starting with our hero, Hiro, and his pet robot Baymax.

big-hero-6-character-rollout-baymax

big-hero-6-character-rollout-hiro

Here’s what I wrote about Hiro and Baymax in my original piece.

Big Hero 6 2

Hiro and Baymax are clearly affectionate homages to a number of Japanese characters. Hiro is a super-genius kid who builds a robot protector for himself. That’s an idea that mixes bits of Getter Robo, Tetsujin 28 and even the Kenny’s from Godzilla.

And here is some info from screencrush.com

Ryan Potter portrays Hiro, a robotics prodigy who has “the mind of a genius—and the heart of a 14-year-old. His state-of-the-art battle-bots dominate the underground bot fights held in the dark corners of San Fransokyo. Fortunately, big brother Tadashi redirects Hiro’s brilliance, inspiring him to put his brain to the test in a quest to gain admission to the San Fransokyo Institute of Technology. When a tragic event changes everything, Hiro turns to a robot named Baymax, and they form an unbreakable bond—and two-sixths of a band of high-tech heroes on a very important mission.

It sounds to me like Hiro is largely unchanged from his comic incarnation of “boy genius.” I suspect that Hiro is the character that Disney saw the most potential in, making him the hero and basing the film on him. To that end he is basically the same character. Baymax however has been tweaked considerably.

Baymax (voiced by Scott Adsit) cares. That’s what he was designed to do. The plus-sized inflatable robot’s job title is technically Healthcare Companion: With a simple scan, Baymax can detect vital stats, and, given a patient’s level of pain, can treat nearly any ailment. Conceived and built by Tadashi Hamada, Baymax just might revolutionize the healthcare industry. But to the inventor’s kid brother Hiro, the nurturing, guileless bot turns out to be more than what he was built for—he’s a hero, and quite possibly Hiro’s closest friend. And after some deft reprogramming that includes a rocket fist, super strength and rocket thrusters that allow him to fly, Baymax becomes one of the Big Hero 6.

Baymax in the comics was designed and built entirely by Hiro. However, when Hiro’s Father died he used some of his Father’s brain engrams to program Baymax. That makes Baymax a combination of Hiro’s friend, his bodyguard his father and his nanny. Disney however have switched the tragic death from Father to Brother and also made Baymax a construction of Hiro’s Brother. This simplifies the relationship considerably emphasising that Baymax and Hiro are in effect brothers. It’s a bit more conventional than the comic’s version but riffs on many of the same emotions and probably works better in the limited running time of a film.

Next up is our only other remaining Asian, Go, Go Tomago, played by Jamie Chung.

big-hero-6-character-rollout-go_go_tomago

 

She’s tough, athletic and loyal to the bone, but not much of a conversationalist. Popping bubble gum and delivering well-placed sarcasm are totally her speed. The daredevil adrenaline junkie is at her best on wheels, and when Go Go joins forces with Big Hero 6, she rolls like never before, using maglev discs as wheels, shields and throwing weapons.

Big Hero 6 Go Go Tamago

Wild rebellious Go Go was the Wolverine of the group, the bad ass outsider who don’t take no bull. She’s been de-aged and her criminal past is gone but her personality and team function are largely the same. Also her name is still misspelt. She should be Go, Go, Tamago i.e. the Japanese word for egg. Although considering they changed her powers the egg joke doesn’t work any more anyway. I dig the new costume too, it’s both more sentai than her original sentai inspired outfit and more modern.

big-hero-6-character-rollout-fred

Fred, voiced by T.J. Miller, has been de-aged, gone from Asian to White and gone from having a Godzilla shaped ki aura to just turning into a Monster.

Big Hero 6 Fred

Other than that he’s mostly the same, a stoner in a hat with badass monster related powers. He’s the comic relief of the group and it looks like he’ll continue to be playing that role. Also, I like his new Monster design. It does feel quite Asian without specifically referencing a particular monster design I can think of. I will miss his Devil Dinosaur t-shirt though.

big-hero-6-character-rollout-honey_lemon

So that is what Honey Lemon, who will be voiced by Genesis Rodriguez which is a Super-Villain name if I ever heard one, looks like in the film. Here is what she looked like in the comics.

Big Hero 6 Honey Lemon

…..

…….

That’s, um, that’s quite the change.

Honey Lemon was a play on Cutie Honey, a popular anime character who is mainly famous for being full on naked during her magical girl transformations. Honey Lemon the comic character is consequently, sexy, confident and playful with some stuff from other anime characters (most notably Doraemon) thrown in.

From the character design alone it’s clear that Honey Lemon in the film is not going to be the same character. Other than a power-set and a name they have nothing in common. Problem being that now Honey Lemons’s power-set and name don’t make sense. She’s called Honey Lemon as a play on Cutie Honey, a character she now no longer resembles. And her power-set is grabbing things from her purse, not exactly the most subtle of satirical jabs.

That said I am not surprised they changed her. Whilst Honey Lemon was hugely inappropriate for a kid’s film the bigger problem is that she’s a parody character, not a character intended to work on her own merits and she needed something done to her to appear in this film.

Finally we get to Wasabi, formerly Wasabi no Ginger.

Here is what Wasabi no Ginger looked like in the comics.

Big Hero 6 Wasabi No Ginger

And here is what I wrote about him.

Finally there’s Wasabi-no-Ginger which is a name that is simply unacceptable. Honey Lemon is stretching it but Wasabi-no-Ginger isn’t a clever pun so much as it is the equivalent of a Japanese comic introducing a morbidly obese character in a cowboy hat called Burger McRanchdressing. Try and count the stereotypes in this short character description guys. He’s a sushi chef (1) but also a samurai (2) who fights by using katana (3) and sushi knives (4) that he makes from his body whilst wearing wooden sandals (5) and a Hawaiian shirt (6?). Whilst the other characters are a spin on existing Japanese characters Wasabi-no-Ginger is the result of throwing everything Chris Claremont knows about Japan (sushi, samurais…Hawaiian shirts?) into a blender and calling the result a character. You know in the Super Friends how the Native American guy who grew got called Apache Chief rather than something that described his powers like Giant Man, or Gigantor. That is the level of patronising we’re dealing with here in Wasabi-no-Ginger.

I hate, Wasabi no Ginger.

Now, here is what he looks like in the film.

big-hero-6-character-rollout-wasabi

Wasabi (voiced by Damon Wayans Jr.) is committed to precision. He’s super smart and just a touch neurotic, but the big and burly neatnik can’t help but join the cause when Hiro needs him most. As part of “Big Hero 6,” Wasabi amplifies his martial arts skills with jaw-dropping plasma blade weaponry. Sharp doesn’t even begin to describe this guy.

Yes, yes, yes, yes, yes!

He’s not a sushi chef. He’s not a Japanese stereotype, he can’t be because he’s not Japanese. He doesn’t wear geta, he doesn’t fight using katana and he has a personality beyond “everything Chris Claremont knows about Japan.” Even his name makes more sense since both wasabi and plasma are hot. Plus, he adds further diversity to the team and avoids being a black stereotype too! It’s such a low bar to hurdle but thank you, thank you so much Disney for doing it.

So based on all this info I’m still looking forward to Big Hero 6 and cautiously optimistic that this will be another Incredibles. I’m nervous about San Fransokyo but Disney’s last 2 films have really clicked for me and I’m hoping they continue on with their mini renaissance.

 

*The Incredibles is in my top 5 favourite Super-Hero films and until Marvel got their shit together was basically number 1. It still remains the best Fantastic Four film ever made too.

 

220px-Sennenyoyu

Is it possible to admire a film and not really like it? Because that is how I feel about Millennium Actress.

This is a good movie, a great movie, easily one of the smartest and best anime I have ever seen but at it’s core it is one of the most frustrating and upsetting cinematic experiences I’ve ever had too.

millenniumactress4

The conceit of Millennium Actress is absolutely brilliant. Two documentary film makers Genya Tachibana (played by Shoozoo Izuka) and his cameraman track down film actress Chiyoko Fujiwara (played at various parts of her life by Miyoko Shooji, Mami Koyama and Fumiko Orikasa) to interview her about her life. As Chiyoko recounts her life story the film moves the three characters from standing in a room to actually inhabiting scenes from the various films Chiyoko has starred in, facing armies of samurai, Manchurian bandits and ninjas.

But it’s not just a case of inter-cutting the life story and the fiction of the films but that the film scenes actually stand for the events of Chiyoko’s life. So her starring as a nurse that has gone to Manchuria to find her lost love stands in for her becoming an actress travelling to Manchuria to star in a film and also look for her lost love. Or her becoming a Geisha and being refused to allow to leave her dwelling to see her love one last time before he is executed stands in for her being an actress and not being allowed by the studio to spend time searching for her lost love.

I’ve seen plenty of films that blurred the lines between fiction and reality before but never before have I seen it done so fluidly and confidently as Millennium Actress. There are barely any scenes in the film at all that take place in the reality of the plot, almost everything we see is the scene from a film Chiyoko has starred in, and yet without letting us see much of anything of Chiyoko’s real life we come to understand her life story anyway. That is masterful plotting and directing from Satoshi Kon, director of another excellent anime about an actress Perfect Blue.

And there are further moments of inspired confusion, one scene which is clearly supposed to be Chiyoko’s domestic life after she gets married is revealed mid-scene to take place on a stage; another has the background turn into a ukiyo-e wood block print, and on and on.

download

Visually the film is phenomenal both in the quality of the animation and the varied and interesting imagery employed. This is a film that gives us samurai battles, geisha, acrobatic ninja fights,  space rockets, Godzilla, etc, etc. The acting is confident, the tone is perfectly assured switching between humour, pathos and drama smoothly and effectively. It’s a damn near perfect film in many respects.

It’s just a shame then that the actual story is so frustrating and often so dull.

Very briefly Chiyoko’s life story goes like this. She’s a school girl born in 1923. She gets asked to star in a movie as part of propaganda for the war in Manchuria. Her stifling mother refuses on her behalf.

She then bumps into an artist who is a dissident rebel protesting the war. He has been injured and is running from the police. She saves his life by directing the police the wrong way and helping him to hide. He flees to Manchuria the next day to help his friends but not before leaving her with a key that he says opens “the most important thing in the world.”

Chiyoko then decides to become an actress because this will let her go to Manchuria and look for him.

All of the above takes place in the first 10 – 20 minutes of the film. The remaining hour goes like this.

Spoilers.

millennium-actress-2001-ninja

Chiyoko looks for the man, fails to find him repeatedly and then dies.

Kind of a bummer ending guys.

We don’t learn much of Chiyoko’s life at all really. We don’t know what her married domestic life was like, we don’t know if she enjoyed film making, we don’t really get to know her as a person beyond her love for this strange artist and hr obsessive need to find him, And she doesn’t find him, the whole film is about her search and it ends with her ultimate failure.

Which could work if the love story was convincing but it isn’t. If we got to know the artist better, got to see the love between him and Chiyoko blossom and then watched as fate cruelly tore them apart that would be one thing. It would still be a sad ending but it would be a tragic sad one and somewhat satisfying.

But it is impossible to shake the feeling that Chiyoko and the artist don’t really love each other at all. Chiyoko and the un-named man meet for two days at most, they share very few words and no names. They talk but the conversation they have in no way implies some kind of loving connection between the two of them, especially from his side and we see no evidence of their deep and abiding love for each other at all in the film. It is just impossible to believe that someone would spend their entire life obsessed with a person they met for two days and whose face they did not see.

And that’s a problem because that is all there is to the story. For all the clever plotting and imagery the story is incredibly simple and just isn’t very good, leaving a gaping void at the heart of what should have been a fantastic film.

But Adam, you cry out at your computer, which, seriously guys won’t work. Write me a comment instead or something. Adam, you type furiously in the comments, surely this is all a symbolic work right? We aren’t supposed to really believe that she loves the man, clearly the man is a symbol for something like the history of cinema, or the need to keep changing oneself in life, or the search for a national identity for Japan in the post war period?*

Well, yes, obviously. The thing with Millennium Actress is that what we as the audience see happen isn’t what actually happened, we’re seeing bits and pieces from Chiyoko’s films. And she says at the beginning that she sometimes can’t remember things very well so for all we know she’s just confusing reality and her film roles and there may never have been any dissident artist. And the film is rife with obvious symbolism like a key for the “most important thing in the world.”**

millennium_actress_161-460x345

But it doesn’t matter if a film has some kind of deeper symbolic meaning; it also needs to have a decent narrative to hold the viewer’s interest and pull them through the story. If you’re just showing symbolic imagery divorced from a proper narrative what you have is moving art installation not a film.

So yes, a skillfully made film with a wonderful conceit and a terrible story.

*no seriously, I read a review that tried to argue that. It was pretty compelling actually.

** so what symbolic reading do I have for the film? Well for me it all hinges on the very last line of spoken dialogue. “After all, it was the chase I loved.” This throws the events of the film into a completely new context, acknowledging that yes, Chiyoko didn’t really love the artist, she loved the idea of searching for the artist, of having some great lost love. I still think that doesn’t work as a character study because it implies that Chiyoko never found anything in her own life to love she just dreamed about love, and that is depressing and slightly repellent. However, this is a film about films and I personally think that the last line is a commentary on the nature of cinema. That we as the audience love the chase, not the happy ever after. Films with a romance plot are typically about the two characters in love with each other struggling to be together over the obstacles life throws at them. Once they get together the film ends, it doesn’t concern itself with their life together. It is the chase we love, the goal of the chase is seemingly irrelevant. Chiyoko basically isn’t a character but a stand in for cinema itself (since she has no life out of cinema, literally in the reality of the film) and her failure to find her lover is symbolic of how cinema will never end and how love stories will carry on forever. The device of having her love story take place across a thousand years in different settings and periods also suggests this as it shows that these love stories re-occur again and again.

Like I say this is a very smart film, I don’t doubt that all the character faults are deliberate to the symbolism but it doesn’t stop it being a frustrating watch.

 

 

So I was disappointed to find out that skipping posting on Saturday did not cause the internet to break in half. I was half hoping that the lack of regularly scheduled Mummyboon content would cause much wailing and gnashing of teeth and that my inbox would be flooded with suicidal lamentations.

Sadly this was not the case…all I ask is your undying affection and obedience without hesitation. Is that too much?

Nonetheless you might be wondering why I no post? Well because I’ve been on holiday enjoying the wonders of Northern France and Holland (and yes it was Holland specifically before anyone gets pedantic). I’d built up a bit of a buffer before going away but didn’t have a chance to post anything between getting home and Saturday coming to pass.

I didn’t want to skip the week entirely though but I don’t have the time to put anything particularly complicated together so here are my comments on a few nerdy news announcements.

BH6_D23

Whilst I was gone D23, Disney’s big annual fan convention happened and we learned lots about upcoming Disney projects, including one I’ve written about before Big Hero 6.

“Big Hero 6” features brilliant robotics prodigy Hiro Hamada, who finds himself in the grips of a criminal plot that threatens to destroy the fast-paced, high-tech city of San Fransokyo. With the help of his closest companion–a robot named Baymax–Hiro joins forces with a reluctant team of first-time crime fighters on a mission to save their city. Inspired by the Marvel comics of the same name, and featuring comic-book style action and all the heart and humor audiences expect from Walt Disney Animation Studios, the CG-animated “Big Hero 6” hits theaters in 3D on Nov. 7, 2014.

Whilst I still think San-Fransokyo is an appalling name I kind of like the notion that this is going to be a world that freely mixes bits of Japanese and American culture. The Golden Gate Bridge with Torii Gate stylings in the concept art posted above is particularly nifty. Considering this is a property that was two American guys doing their best to affectionately parody Japanese concepts and ideas that themselves were often riffs on American concepts setting it in a world that is a strange mixture of American and Japanese culture is a smart idea. It also avoids the potential problem of audiences in America being put off by a Japanese setting and too much Japanese cultural baggage.

Nintendo have announced loads of Pokemon news recently, particularly regarding the new games X and Y. Whilst Black and White basically perfected the formula as it has stood for 5 generations now X and Y seem to be shaking up the game considerably. 3D graphics and movement, customised attack animation,  new ways of battling (Sky Battles and Horde battles with 1 pokemon against 5 aggressors) riding pokemon and a new type, Fairy type.

Incidentally I totally called Fairy Type back in this blog post here. You may refer to me as Nostradamus from now on.

But the only change I want to talk about is Mega Evolution.

What is Mega Evolution? Why watch the video above and find out.

Well, did you watch it? Did you find out what it is?

Fucking stupid, that’s what it is.

Okay, okay, gameplay wise this isn’t a massive deal. Pokemon that change form have been a feature of the games since the 2nd generation. Now usually these form changes don’t happen during battle and if they do they usually don’t effect stats whereas clearly these new forms will all improve the pokemon’s stats as well as alter their appearance. That’s fine by me. I don’t think Baziken or Mewtwo need to be any better than they already are but  it’s a cool mechanic and it allows for four stage evolutions which was always going to happen at some point.

What I have a problem with is that it turns the game into Digimon.

In Digimon evolution is a temporary thing. You activate it for a short period and then when your monster has used that strength boost it reverts back to an earlier stage in its development. Also all these stages have terms attached such as champion stage, ultimate stage and of course “Mega”*

Evolution in pokemon is a permanent mutation with pros and cons. Although your monster gets stronger it also gets less cute and learns moves more slowly. Also it can change the typing and the ability entirely and once your evolve there is no going back. Mega Evolution then isn’t an evolution in pokemon terms, it’s a power-up coupled with a sprite change. It shouldn’t be called evolution.

I doubt it will bother me too much whilst playing the game (unless it becomes a major plot point) but it is the first piece of X and Y news I’ve actively disliked.

On a more positive note Nintendo also announced Pokemon: The Origin, a oneoff anime special that will tell the story of Red and Blue.

Who are Red and Blue you may ask? Well they’re the stars of the original pokemon games and the original pokemon manga.

“Isn’t that Ash Ketchum?” you oh so naively ask?

NO, NO IT ISN’T ASH FUCKING IDIOT KETCHUM! YOU SHUT YOUR DAMN MOUTH NOOB! RED IS AWESOME ASH IS A TEN YEAR OLD IDIOT WITH SOME KIND OF GROWTH DEFICIENCY AND…

Sorry I, may have lost my composure for a bit there.

But to answer your question more succinctly, no, Ash is the star of the anime and is very similar to Red but Red existed as a character prior to the anime and has a few key differences. For starters he is a much more seriously minded character and a far better pokemon trainer. Ash has never won a league but Red became the champion of the original league and an enemy trainer in Gold and Silver.

This new anime is the first time Red and his rival Blue will feature in a cartoon. I’m usually not a fan of the pokemon anime. It’s fine for what it is; a cartoon to get kids interested in buying pokemon games and toys and whilst I haven’t watched the original Japanese version** the English dub can be surprisingly funny at times.

Pokemon: The Origin though looks like a lot of fun. As well as pushing all my nostalgia buttons hard the animation looks gorgeous. Nintendo may have convinced me to watch a pokemon anime for the first time since I was ten.**

Last bit of nerdy news to discuss is the announcement of the new Doctor Who: this guy.

Peter-Capaldi-Doctor-Who1-1060x655

My reaction to the last two new Doctor announcements was “who?” followed by “he’s a bit young isn’t he?” followed by instantly loving them once I got to see them perform as the Doctor. So the fact that my reaction this time was “oh I know him, good actor,” followed by “oh and he’s the oldest doctor since the first, interesting.” might just mean that I have doomed Capaldi’s efforts before they begin.

Seriously though Peter Capaldi is a fine actor and he can do that turning emotions on a dime thing that David Tennant used to do in his sleep. He’s bound to be significantly less physical than Matt Smith but this is no bad thing, and the age gap means we can shake this companion/doctor romance stuff that has permeated nearly every doctor/companion relationship in the modern show.

I also like the fact that millions of fangirls on twitter are upset that they cast an older bloke because I am perverse and enjoy the misery of others. Especially fangirls and fanboys.

It will be sad to see Matt Smith go though. He is easily my all time favourite doctor. It’s all in the way he moves; like an alien who isn’t sure what his arms are for.

Sadly Steven Moffat will be staying on as show runner which is a shame. I love Moffat as a writer, Coupling, Sherlock, these are some of my favourite TV shows of all time and the episodes he wrote whilst Russell T Davies was in charge of Doctor Who were among the best the show ever produced. However, his tenure as show runner has been overall bad. There have been some highlights and some good stories but the general quality of stories has taken a sharp turn down.

So that’s my thoughts on some recent nerdy topics. Tomorrow normal service resumes with some film reviews.

* this knowledge gained entirely from the anime, I never played any of the games

** this isn’t strictly true actually, I used to watch it on the treadmill at the gym in Kobe but between running and it being in Japanese I didn’t really follow the dialogue very well. Other things I used to watch whilst on the treadmill included baseball and sumo which are a bit easier to follow without dialogue.

Turtles_Forever_All_Turtles

sorry guys but due to real life commitments this week’s scheduled look at the first TMNT movie is pushed back to next week and instead today we’re looking at the anime, enjoy.

As regular readers of this blog may know I lived in Japan for three years. As a video game and anime fan for many years prior to moving there I had a few preconceived notions about the country and its culture and actually living there shattered many of my preconceptions.

The main one being that I though Japan was the weirdest country on the face of the earth where the streets were lined with used panty vending machines, every TV show was a sadistic game show and women dressed as video game characters roamed the streets freely. Sadly the internet lied to me and continues to do so as even now a good 30% of the internet is devoted entirely to websites saying some variation of “Oh Japan, you so crazy.”* Including mummyboon itself at times. (Although my Japanese weirdness is 100% guaranteed eye witness real)

But Japan is depressingly normal for the most part and what incredibly bizarre things do crop up can often be explained and understood with the provision of a little context.

Let’s apply that context to the Teenage Mutant Ninja Turtles anime or Mutant Turtles: Superman Legend. An original straight to video production consisting of two episodes that rejoice in the titles “The Great Crisis of the Super Turtles! The Saint Appears!”  and “The Coming of the Guardian Beasts – The Metal Turtles Appear!”

I’ve actually written about the anime on this site very briefly before where I described them as basically the most stereotypical Japanese thing imaginable cramming every cliche of Japanese pop culture into one incredibly insane package. I imagined that some executive took one look at anthropomorphic ninja turtles and decided, nah, needs more combining to form a giant robot.

But let’s instead examine why that might be the case.

American cartoons are very rarely successful in Japan. There are a variety of reasons for this both cultural and economic. In the main it’s because economic pressures force Japanese television stations to show predominantly Japanese produced content, foreign content is mostly banished to satellite and cable with a few exceptions. However if a foreign show has the financial backing of a Japanese company (in the case of the 1987 TMNT cartoon this was Takara who helped produce the toys) it can be allowed on a Japanese network.

However, even if it gets shown humour and storytelling conventions don’t always translate and regardless of the quality of the original show if the dub is done poorly then it will be regarded as a poor show.

So the 1987 TMNT show faced a lot of barriers to becoming a hit in Japan. Despite these issues it was a monster hit. Although not as popular as it was in Europe or America TMNT was a big deal in Japan in the 90’s.

There are a lot of reasons why this shouldn’t be. There were three competing dubs on the market for starters which confused casual fans. Also all three of the dubs chopped and changed episodes and showed them out of order ruining any continuity or any story arcs, again a barrier to enjoyment for a casual fan. Also the central conceit was two American guys doing a parody of Japanese culture and not a particularly well informed parody at that. For example Oroku Saki and Hamato Yoshi sound Japanese to a western ear but to a Japanese person they sound as authentic as two characters called Smith Jonny Johnson and Butch Rockhammer would to an American audience.

But what does work for Japanese people is the tone. The mix of slapstick, parody, light hearted humour and serious dramatic action storytelling is something Japan has always been fond of and has excelled in for years. Seriously look at any anime that is popular in Japan (Atom Boy, Naruto, One Piece and not exactly anime but any super-sentai show) and you’ll see many similarities with the 1987 Teenage Mutant Ninja Turtles cartoon.

Obviously, when working with dubbing you aren’t going to change too much of the story or the characterisation. You need to keep the plot roughly similar in order to use the existing animation that you’ve bought. So there were no changes to the origin, characters, motivations, etc from the 1987 cartoon when adapting it to Japanese tastes.  But there were some changes. In the most popular of the three dubs (which shares its voice talent with the OVA we’re discussing) the comedy was played up even further with a lot of ad-libbing to the extent that characters would be talking even when the animation clearly showed their mouths were shut. Some names were changed too. Shredder goes from Oroku Saki (which, um, is a girl’s name) to Oroku Sawaki and Splinter goes from Hamato Yoshi to Yoshihama Takeshi. The voice acting also changed some personalities a little so Donatello becomes quite manly whereas Raphael is weirdly effeminate. Shredder becomes a lot more put upon and complaining and Krang, ye gods Krang. The original Krang had a bizarre voice with weird grunts and burps and was very high pitched. The Japanese Krang however sounds like an angle grinder. It’s pitched so high that many of his lines can only be heard by dogs. Yet it’s weirdly endearing after a while.

MutantTurtlesCroppedLogo01

I also like the logo they gave the show in Japan. It’s similar to the western effort but I like the ninja mask over the first kana, it just looks cool.

So the show ran for 102 episodes and then got cancelled. But 102 episodes of an American cartoon was basically unheard of at the time and Takara was still cranking out toys even after the cancellation so they thought, let’s just make some more ourselves.  We’ll do some straight to video episodes to promote these new toys we’re making.**

And so was born the TMNT original video anime (or OVA).

So here is a brief summary of what happens in the two episodes of this show.

images (3)

The first episode starts with a flashback to an episode that does not exist so right from the beginning we’re getting into some strange stuff but I’ll explain it all later. Krang discovers a dark muta-stone, a counterpart to the turtles own muta-stones (just stay with it I’ll explain later). Inside the stone is a fairy called Dark-Mu with the power to destroy the universe. He hopes to awaken her and use her power to destroy the Earth. Meanwhile on Earth the turtles fairy friend Crys-Mu (nope, it is never explained where the fairy friend comes from) alerts the turtles that Dark-Mu is being awakened and this is causing problems for the Earth such as hurricanes, tidal waves and earthquakes. The turtles set out to stop Krang but he sends Shredder, Be-Bop and Rocksteady to stop them. They arrive and use the powers of the muta-stone to turn into respectively some kind of robot dragon, a New Wave Rock Star and a cross between a rhino and a lizard.

images (1)

The Turtles respond by using their own muta-stones (which they got in the episode that never happened) to turn into incredibly buff and disturbingly handsome green skinned humans wearing shells and carrying ridiculous weaponry (Raphael has the spinning top of super violent wind and Michaelangelo appears to have some kind of robot fish). The two groups fight and Dark-Mu awakens sending a tidal wave that submerges Tokyo. She reveals her powers by causing Shredder to grow into an enormous robot dragon and sending another giant ball of black energy to destroy the Earth which splinter just deflects with his bare hands because in this continuity Splinter is basically Chuck Norris. The turtles defeat Shredder by tricking him into dropping a building on his own head but Dark-Mu flies into space where she can destroy the world.

images (2)

So the turtles form the turtle saint, a giant robot turtle complete with wings (yes, you did read that correctly) to fly after her. They attempt to stop her but cannot because, well, I’ll let this quote from Donatello sum it up.

“how troubling, if we don’t sync with each other we can’t defeat her”

So Crys-Mu flies up and fights Dark-Mu. She thinks she can seal both herself and Dark-Mu back in the Muta-stones but she needs the turtles help, so they use their “mega final saint break” attack and turn both Crys-Mu and Dark-Mu back into stones.

I’ll, I’ll let that sink in for a moment guys.

Have you digested that? Good, prepare for more insanity.

68336

So in episode 2 the world is fine (…okay, sure) and the turtles travel to Japan at the behest of some “real” ninja. Shredder also has gone to Japan and this leads to a brief scene on the Shinkansen (bullet train) where Shredder loses to some “real” ninja which I think might be symbolic of something, hmmm. Anyway the turtles arrive in the ninja village where they have a magic mirror with some stones on the back and someone is trying to steal it. That someone is, unsurprisingly, Shredder who has been sent there by Krang to get the stones which turn out to be Muta-stones from the back of the mirror. When he realises this the head ninja pulls a chain WHICH EXPLODES THE HOUSE THEY WERE ALL IN AND CAUSES A GIGANTIC CASTLE, WHICH IS APPARENTLY THEIR HIDDEN FORTRESS, TO RISE FROM THE GROUND!!!

It was at exactly that point that I decided that this is actually my all-time favourite version of TMNT.

mutant-turtles

Oh and at some point before that the Turtle got ninja armour, because ninja armour is totally a thing despite the fact that this show has approximately eleventy trillion ninjas in it and none of them have worn armour before.

So now they all race to the top of the castle and Shredder gets there first and gets his muta-stones. This causes robot animals to fly from OUT OF MT FUJI! Then they meet up with Shredder, Bebop and Rocksteady and form robotic samurai armour for them. Shredder gets white tiger armour, Bebop gets a fish and Rocksteady gets some kind of Hydra. So we have the spectacle of a warthog mutant wearing armour that makes him look like a fish.

Ow, sorry guys I may have to pause for a moment, I think that might have been an aneurysm. Or can the rest of you smell purple now too?

So they fight the turtles for a bit and then the turtles get the mirror which causes them to get robot animal samurai armour too because just being turtles with ninja armour, that’s lame, kid’s won’t like that. Raphael gets a phoenix, Leonardo gets a dragon, Donatello gets a lion with wings and a dragon’s tail (???) and Michaelangelo gets some kind of cross between a lion, a spider, a crab and a turtle. And his attack is called the “beef bee tonic” so that’s also cows and bees and….I have honestly no idea what animal he’s supposed to be. I don’t think the creators did either, or cared.

So they fight for a bit, the turtles win and Shredder and his gang run away. The Ninjas are happy, the end.

…..

Now based upon that you’d be inclined to think, this is insane. There is no rhyme nor reason to what is happening here, the creators are completely round the bend loco. They are one crayon short of a box. They are not in their right minds. They are cuckoo for cocoa puffs.

And I had the same thought when I saw the trailer for it on youtube lo those many years ago.

But if you watch the entire show you realise pretty much in the first three minutes that THEY KNOW. The creators are fully cognizant that the story they’re telling is completely and utterly certified bat shit and they’re doing it on purpose. Rather than this being an example of Japan naively adapting a western property to Japanese tastes by adding giant robots and transformations it is a parody of all those conventions of anime and super-sentai. And they’ve crammed literally every cliché they can think of in here; giant robots, people combining and having to sync up their hearts, transforming heroes and villains, robot animals and animal themed armour and powers, mystical forces, ancient ninja magic, villains making their minions grow. If you can think of a shonen anime or super-sentai cliché it’s probably in here. And that extends to the visual style as well which incorporates every clichéd image and money saving trick ever used in an anime.

And that’s entirely appropriate.  TMNT the comic was kind of a parody but mostly played straight, TMNT the animated show had its tongue firmly in cheek but TMNT the anime pushes the jokes into pythonesque surrealism. I mean just look at some of the visual gags like this foot soldier in a Hawaiian shirt.

images

Or indeed the…everything, about this.

images (4)

There’s also some brilliant visual gags I can’t show you here because they’re animated. My favourite being a series of images of the world being destroyed; Tokyo Tower crumbles, the Eiffel Tower crumbles, and then it cuts to China where….a picture falls off a wall.

The dialogue as well is so tongue in cheek it’s gone right through the other side. That’s why we have gems like, “I don’t object to destroying the earth but where will we live afterwards?”

turtles04

If you want further proof the very first scene is a flashback to an episode THAT NEVER HAPPENED! So all this stuff with fairies and muta-stones is just there and is never explained. Because it doesn’t have to because you know what the muta-stones are, they’re a macguffin like whatever the sentai-rangers need to power up this series.

fairy

Other than all the parody stuff the characters are actually remarkably similar to the originals in appearance and personality. The 4 turtles are basically unchanged (until they mutate into incredible hunks or metal samurai). April O’Neil is basically the same except for, ironically, having a smaller chest (you’ve disappointed me Japan, where is your incredible perversion when I need it? Although Dark Mu does kind of make up for it). Splinter is the same in appearance and personality but has been elevated to monumental badass. Not only can he deflect huge energy blasts but he can project an illusionary image of himself that is LARGER THAN THE MOON!***

download (2)

Shredder is the only character to get a re-design and weirdly he gets two. In the second episode he has a look that’s quite similar to his movie appearance but without his trademark blades that make him, y’know the shredder. In the first episode though he has a very different helmet with a sort of red crest on it. He also doesn’t  have his shredding blades but instead has absolutely enormous shoulder pads. Oh and his eyes have become anime eyes and decidedly more expressive.

hqdefault

He’s barely in this shape before he turns into a satanic robot dragon though so, whatever.

As far as alternative versions of the turtles go it’s beyond stupid and far from definitive but incredibly enjoyable. The creators looked at the original slightly weird and fun concept, looked at the utterly bizarre toys they were being paid to advertise and just said, “let’s make the weirdest, silliest, stupidest version of this show we can.” And they succeeded, and the result is wonderful.

You can check out the insanity for yourself on youtube, the starting link is embedded below.

I also want to direct you to who has a fascinating article on the complicated history of the turtles in Japan which was very helpful in writing and researching this post.

*For the curious it’s 30% ridiculous stuff from Japan 30% cats, 35% porn 4% memes and 1% misc.

** This is something I used to think was particularly Japanese, that if something is popular once they will never let it die. Gundam and Sentai Ranger for example have been going pretty much continuously since the 70’s but every series has a new setting and characters just shared themes, ideas and elements like the costumes for sentai ranger or the robots for Gundam. See also Final Fantasy, Mario, Gatchman, Transformers, etc, etc. And this was something that never happened in the west so when something like TMNT got cancelled, that was it, it was cancelled, over and done and with very few exceptions not coming back. Of course now Hollywood and western television is obsessed with remaking stuff that works before. And I also realised that all those properties that get constantly re-made in Japan, they’re not mainstream properties but nerdy ones. This is because Japan realised two things long before Hollywood did. 1. Nerds spend a ton of money. 2. If you give nerds something they already like but just change it slightly, they will buy it all over again and hence why we went 7 years for a TMNT remake the first time but less than 2 this time.

*** As everyone knows, old people in Japan don’t get older they just get smaller and more powerful as their power becomes more concentrated. If you ever find yourself in a group of heavily armed thugs, say there’s about 50 of you, armed with machine guns, and you come across a single old Japanese man with a cane, run! Run away immediately because he is going to destroy you utterly.

Big Hero 6

When Disney bought Marvel a few years ago one of the first things fans wanted to know was when we’d get a Marvel property animated by Disney. It’s not that people don’t love the live action films but moving into animation grants a much wider and grander canvas to play with and would allow for properties that would be difficult, or at the very least expensive, to do in live action (Eternals, Warlock and a decent Silver Surfer for example).

I do not think anyone thought that the first Disney/Marvel animated film was going to be  Big Hero 6.

Since approximately 10 people know who Big Hero 6 are here’s a brief explanation. Initially spinning out of Alpha Flight (yes, these guys are less famous and popular than Alpha Flight, the super-hero team whose high concept is, we’re Canadian) and a 3 issue mini in the late 90’s; Big Hero 6 are the national super-hero team of Japan. The team is composed of a mix of established Japanese characters like Sunfire and the Silver Samurai and some newer oddball creations like Go-Go Tomago. They later got a mini by Chris Claremont in 2008 and bar a few cameos that’s it. That’s pretty much all you need to know.

Why then would Disney want to make a film of this?

Well because Disney is very interested in Japan right now. Japan wasn’t as badly affected by the recession as America and Europe (don’t get me wrong, it was affected, the but the economy was still fairly flat from the mid-90’s Japanese recession and so it was a smaller dip than experienced in the west) making Japan the largest and most attractive non-China market out there. And since there are plenty of reasons Disney expanding in China is a problem (that we won’t go into today) it makes sense that they want to expand into Japan. It also helps that Disney is already huge there, in fact it’s easily the biggest non-native cultural force in the country, with two Disney theme parks and merchandise is as seemingly omni-present as it is in Orlando. Licenses for things like Stitch and Winnie the Pooh are huge.

And if you know anything about Japanese culture you’ve probably spotted some attempts to make Disney products more palatable to Japanese consumers recently. Take Wreck-it-Ralph. As well as including numerous cameos from Japanese characters (Bowser, Sonic, Pac-Man) it prominently featured the mascot of a Japanese cream puff company, Beard Papa, and even a song by idol group AKB48. This is the most Japanese film Disney has yet released.

And yet Wreck-it-Raph wasn’t so Japanese that it alienated domestic audiences either. Partly that’s because guys like Sonic are well known to U.S. audiences already but also it’s because Japanese culture is more widely known in America these days anyway. Disney may have missed the anime and manga bubble by a few years but Japanese culture has impacted western culture in a way that isn’t going away any time soon. You only have to look at Transformers or Pacific Rim or the upcoming Godzilla to see that Hollywood still sees a lot of potential in repurposing Japanese ideas.

So coming out with a super-hero animated movie with a distinctly Japanese feel makes a lot of sense. It has the potential to sell well back home, sell hugely in Japan and leave a licensing legacy Disney can exploit for years to come.

But.

Big Hero 6 may not be the best characters to do this with.

And it’s not because they’re lesser known characters. Iron Man was widely considered a second string super-hero prior to the first Robert Downey Junior film and he’s now one of the biggest and most popular supes in the wider pop culture consciousness. And let’s not forget Blade, the film that started off the current Super-Hero movie era. Nobody outside of comics, and most people who do read comics, had heard of Blade, and for those that had he wasn’t exactly their favourite character. But there was enough potential there to make a very competent action film and the rest is history.

No, Big Hero 6 has the potential to be a great film, but there’s also the strong potential to be an offensive one. That’s because the characters in Big Hero 6 walk a very thin line between affectionate homage to Japanese icons and a patronising joke about how stupid and silly those characters are.

Discounting Sunfire and the Silver Samurai, because they’re mutants and so tied up with the X-Men rights and setting and probably won’t make it into the Big Hero 6 film, you’re left with Hiro, Baymax, Honey Lemon, Go-Go Tomago, Wasabi-no-Ginger and Fred.

Big Hero 6 2

Hiro and Baymax are clearly affectionate homages to a number of Japanese characters. Hiro is a super-genius kid who builds a robot protector for himself. That’s an idea that mixes bits of Getter Robo, Tetsujin 28 and even the Kenny’s from Godzilla. However it’s also a strong idea without the Japanese elements.  A boy and his pet robot? You can easily imagine that as an animated film *cough* Iron Giant *cough*

Big Hero 6 3

And then there’s Go-Go Tomago who, aside from Hiro, is the only character to have much of a personality. She’s a former biker gang member and criminal given a second lease on life by volunteering to pilot a suit of armour that lets her bounce around like a human pachinko ball (a kind of Japanese version of pinball that is the most mind numbingly boring activity a human being can possibly engage in) and makes her look a little bit like a Power Ranger. Again she’s a combination of Japanese concepts but one that is played straight and still works as a straight super-hero.

Unfortunately her name is wrong. She’s called Tomago because she’s supposed to resemble an egg but the Japanese word for egg is tAmago, not tOmago as the Official Hand Book to the Marvel Universe would have you believe.

And then with Honey Lemon it starts to get silly.

Big Hero 6 4

Honey Lemon (a play on long running Japanese superhero Cutie Honey) has a purse that allows her to draw weapons and devices from other dimensions (shades of Doraemon) which is really pushing what you can get away with in a straight super-hero story and is verging on parody territory.

Big Hero 6 5

Fred is just some guy in a t-shirt and hat, but when he fights he manifests his ki, or spirit energy, in the form of a giant ghostly dinosaur that’s not unlike Godzilla. It’s kind of a silly concept but I like Fred for just how oddball he is and the interesting visual he offers.

Big Hero 6 6

Finally there’s Wasabi-no-Ginger which is a name that is simply unacceptable. Honey Lemon’s stretching it but Wasabi-no-Ginger isn’t a clever pun so much as it is the equivalent of a Japanese comic introducing a morbidly obese character in a cowboy hat called Burger McRanchdressing. Try and count the stereotypes in this short character description guys. He’s a sushi chef (1) but also a samurai (2) who fights by using katana (3) and sushi knives (4) that he makes from his body whilst wearing wooden sandals (5) and a Hawaiian shirt (6?). Whilst the other characters are a spin on existing Japanese characters Wasabi-no-Ginger is the result of throwing everything Chris Claremont knows about Japan (sushi, samurais…Hawaiian shirts?) into a blender and calling the result a character. You know in the Super Friends how the Native American guy who grew got called Apache Chief rather than something that described his powers like Giant Man, or Gigantor. That is the level of patronising we’re dealing with here in Wasabi-no-Ginger.

So it’s a concept that can easily go either way. Played straight it can be an affectionate pastiche of Japanese super-heroes but one that also functions as a proper super-hero narrative with good strong character hooks such as boy and his robot or former criminal seeks redemption. Play it for laughs though and it could quickly lapse into a series of embarrassing stereotypes.

What we’ve     heard so far from Disney doesn’t really help us know much either way. The concept art looks amazing but the setting, San-Frantokyo, sounds fairly hokey.

Oh, and for those that might be interested in tracking down the original comics, don’t bother. The original 3 issue mini has never been collected and whilst it’s okay it isn’t worth the effort to find it. The later Chris Claremont mini is aggressively terrible. Not only does it feature trademark tedious Chris Claremont mind control (editors, please, please stop letting Chris Claremont write mind control stories) but the characters all get turned into his stock types too, that’s if they’re not reduced to boring ciphers. The plot is so thin as to be barely there and it spends most of two out of its 5 issue run focused on our heroes infiltrating an American high school and taking part in an American football game for absolutely no reason.